WHO IS UP FOR MAKING...

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

WHO IS UP FOR MAKING...

Post by Seeing_Night »

The next Killtrocity map pack?
well not really but a Pro Mod map pack
packed full of fun pro mods that we made not someone else :D
I'm making some mods and I thought it would be fun to get a bunch of people to make a map pack with =D
*themed
*atmosphere
*skin
*effects
*sound edits
*spmp conversions
...... could go on and on
I just think that it would be fun to do something that could actually be something big
so I'll start a list
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AIM: SeeingNight
1.Me
2.lechatsauvage
3.haloguy
4.Steven425
5.Dave5534
6.Dragonfire
7.DemonicSandwich
8.Not Zachary88-2
9.sneakyn8
10.gjsdeath
11.Rockymods
12.Zieon Eslador
13.skgskrillaka
14.Neodos
15.AntiJosh

FORUM: http://teaminfinity.x10hosting.com/index.php?
UPDATE: The Map pack is called Infinity
Last edited by Seeing_Night on Mon Aug 04, 2008 4:22 am, edited 17 times in total.
lechatsauvage





Posts: 72
Joined: Tue Jun 19, 2007 7:43 am

Post by lechatsauvage »

looks cool, i can help with this.
Image
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

awsome added to the list :D

EDIT: rant from other site


xD we need people fast and I have this posted on 3 sites here halomods and remnant mods Ill add my AIM to the first post so that we all can keep in touch
Im hoping we can at least get 30 maps in this map pack but now I'm having doubts I was thinking this might help Halo 2 modding booming like the killtrocity map pack did but I know it wont be that bid but I'm hopeing if we get enough people into this we could accomplish something big... In case you were woundering yes this is a rant!
We need to be comfident and keep our heads up high there isn't much "PRO" modding going around now days and I also hope this might inspire some people to do the right thing and switch on over to the good side. I really want this map pack to come true but I can't nearly do this alone w/ all the maps mane menue and what not but I can give it a good push forword. THIS MUST BE FINISHED! if the Halo 2 modding comunity is to stay alive(not really, Just me) but I hope to accomplish something big and I need you guys to help this is not for me but for the comunity of halo 2 modders.
lechatsauvage





Posts: 72
Joined: Tue Jun 19, 2007 7:43 am

Post by lechatsauvage »

we should make like a forum or something for this project, ill try to catch you on aim.
Image
sneakyn8





Posts: 989
Joined: Thu Dec 14, 2006 1:48 pm

Post by sneakyn8 »

i might be able to help but i need to know the deadline first
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

I can try to make a freewebs thing but I'm not good at making sites at all...
kk sneaky should I add you to the list? and there is not deadline set yet
sneakyn8





Posts: 989
Joined: Thu Dec 14, 2006 1:48 pm

Post by sneakyn8 »

Seeing_Night wrote:I can try to make a freewebs thing but I'm not good at making sites at all...
kk sneaky should I add you to the list? and there is not deadline set yet
yeah go ahead if i can get someone to test and critique for me cause right now my xbox is broked :cry:
User avatar
Argon





Posts: 167
Joined: Sat Jun 28, 2008 6:05 pm

Post by Argon »

I would probably do something but I don't know who the hell Seeing_Night is so nothanks.
User avatar
DemonicSandwich




Advisor Connoisseur

Posts: 1198
Joined: Sat Sep 30, 2006 6:10 pm
Location:

Post by DemonicSandwich »

Yea, do you actually have any planned themes Seeing_Night?
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

Argon wrote:I would probably do something but I don't know who the hell Seeing_Night is so nothanks.
wow...
well im just a modder who came back for one last good deed to try and keep H2modding alive for just a lil bit longer
DemonicSandwich wrote:Yea, do you actually have any planned themes Seeing_Night?
for maps? yes :wink: for the map pack? I was thinking the something like the last stand as in one last thing in modding, one last big map pack for the community but if we get enough people in this I was thinking we could have some sort of group discussion
User avatar
BattleSkarz





Posts: 81
Joined: Thu Nov 29, 2007 10:42 pm
Contact:

Post by BattleSkarz »

i may be able to contribute something, i'll have to see. sounds cool though, keep it up.
Image
UNIVERSAL GAMETYPE GROUP!
Because some people out there in our nation... don't have maps.
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

BattleSkarz wrote:i may be able to contribute something, i'll have to see. sounds cool though, keep it up.
kk thanks for the support :)
lechatsauvage





Posts: 72
Joined: Tue Jun 19, 2007 7:43 am

Post by lechatsauvage »

Seeing_Night wrote:I can try to make a freewebs thing but I'm not good at making sites at all...
kk sneaky should I add you to the list? and there is not deadline set yet
It's okay i can make a website just let me know what would be the name of the map pack and ill mak a site.
Image
User avatar
_XLR8_





Posts: 77
Joined: Sat Nov 18, 2006 8:40 pm
Contact:

Post by _XLR8_ »

i would like to help but im not very good at modding or skinning(at least not like a pro) but i would help out anyway i could :wink:
Image
User avatar
CaptainPoopface




Artisan Advisor Literarian 250

Posts: 408
Joined: Mon Jul 23, 2007 7:56 am

Post by CaptainPoopface »

The way these things tend to go....

* Everyone is fired up in the beginning. But then very little happens.
* It is difficult to coordinate with people. Some lose interest and become hard to get ahold of.
* Seemingly simple things take a very long time.
* The project dissolves with little to show for its existence.

Also keep in mind that school will be starting in 2-3 weeks for most people. That usually freezes modding activity for a good while.

My guess is the project is doomed, but it's worth a shot. However, I think you should focus on making mods right now, not forming the infrastructure and adding names to the list and starting the website and so on. Map packs come from maps. Build from the bottom up, not from the top down. Mods happen most quickly when they are handled as much as possible by one person, with assistance from others now and then. A mod where everyone does a little bit will most likely not see the light of day.

I am willing to contribute a mod or two, and help with ideas. But my mods tend to be exotic, not much at all like anyone else's, so forget about coherence.

Halomods and Remnant are enough. I think no additional website is needed. Let's see some names other than mine in the Downloads section, and then compiling a map pack will be more realistic.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

CaptainPoopface wrote:The way these things tend to go....

* Everyone is fired up in the beginning. But then very little happens.
* It is difficult to coordinate with people. Some lose interest and become hard to get ahold of.
* Seemingly simple things take a very long time.
* The project dissolves with little to show for its existence.

Also keep in mind that school will be starting in 2-3 weeks for most people. That usually freezes modding activity for a good while.

My guess is the project is doomed, but it's worth a shot. However, I think you should focus on making mods right now, not forming the infrastructure and adding names to the list and starting the website and so on. Map packs come from maps. Build from the bottom up, not from the top down. Mods happen most quickly when they are handled as much as possible by one person, with assistance from others now and then. A mod where everyone does a little bit will most likely not see the light of day.

I am willing to contribute a mod or two, and help with ideas. But my mods tend to be exotic, not much at all like anyone else's, so forget about coherence.

Halomods and Remnant are enough. I think no additional website is needed. Let's see some names other than mine in the Downloads section, and then compiling a map pack will be more realistic.
the speach is nice but we already got everything taken care of 8)
*got a site for hosting all the maps until we are ready to add them to the main menu
*someone is making the main menu
*everyone is making mods well, I know of some any how
*map pack name down: Infinity Map Pack
the onlything we really need to do now is make the mods :p
I like your mods and I would love to have you as an addition to the project :D

and lechatsauvage the map pack name is Infinity so you can make the site :D thanks


@ _XLR8_ anything you can do is appreciated try to spend as much time as possible on 1 definite mod until you know and feel it's finished and maybe some of us can help along the way Im pretty shabby w/ effects :p
but you must agree that there will by no nooby stuff AKA run fast, Jump high, auto aim etc...
User avatar
SkgSkrillaka





Posts: 192
Joined: Wed Mar 26, 2008 8:50 pm
Location: Off the streets, net cafe's and home ;)

Post by SkgSkrillaka »

although I hadn't realeased any mods previously
I do have quite a few nearly-finsihed mods sitting around on my computer

I could try and finish them
but with school and all,
it'll be mighty tricky juggling multiple things at once

I'll help :)
Image
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

SkgSkrillaka wrote:although I hadn't realeased any mods previously
I do have quite a few nearly-finsihed mods sitting around on my computer

I could try and finish them
but with school and all,
it'll be mighty tricky juggling multiple things at once

I'll help :)
cool added :D
Seeing_Night





Posts: 43
Joined: Sun Feb 17, 2008 2:33 pm

Post by Seeing_Night »

Ok everyone there is a forum up and It's added to the first post :D
User avatar
BattleSkarz





Posts: 81
Joined: Thu Nov 29, 2007 10:42 pm
Contact:

Post by BattleSkarz »

wow, this actually is like... happening!
I can help.
however, i'm going to need to brainstorm with my friend a bit...
Image
UNIVERSAL GAMETYPE GROUP!
Because some people out there in our nation... don't have maps.
Post Reply