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Good Shader for Skies?

Posted: Wed May 21, 2008 7:45 am
by Spazmonkey
What's a good shader to use for skies? The map I'm looking to change is Relic, and all the ones I've tried just look awful. I'm trying to make a hell themed map, so any black/red ones would be optimal. Thanks in advance!

Posted: Wed May 21, 2008 6:31 pm
by ogrish
Each shader is made up of bitmaps, So choose the bit maps you plan on editing and make duplicates, edit the duplicates in paint and reinject, then link to your shaders. Other wise you may have unwanted changes in other shaders that depend on the same bitmaps. If i have time later ill make you some hellish sky shaders, then you can change to yor liking.

Posted: Thu May 22, 2008 1:51 pm
by Spazmonkey
Wow, cool, thanks! I didn't want to actually mess with stuff in paint, so I just thought that by messing with shaders I could be in the clear.