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map barriors

Posted: Tue Mar 18, 2008 4:22 pm
by mockey
hi thanks again guys....

i was wondering what you use to make it so that you can just walk past map barriors or what not...

what do you use to not have to do anything to get get "out of the map"

thansk guys...

BTW it does not need to be system linkable its fine if it only works for me

Posted: Tue Mar 18, 2008 4:33 pm
by snakejknight
you have to extract the bsp collision and drag the sky vertices's under he map under the map

Posted: Wed Mar 19, 2008 12:11 am
by CaptainPoopface
I think you can find the .obj files (the collision mesh for a map) for all of the maps in the Download section. Then just use Entity, go to the sbsp tag, and inject the collision obj into your map. There may also be patches that have already done the injection, but injecting the obj is actually easier than patching a map, and you can do it without losing your mods on that map.

You should be warned though, when you go past the boundaries of the BSP (for example, if you super bounce in Zanzibar with the ceiling barrier removed), you immediately get killed by the Guardians. It's fun to explore for awhile, but ultimately I've left the barriers intact in my maps.