light rendering in splitscreen
light rendering in splitscreen
why is that lights dont render when you are playing with more than one person on the same xbox? is it to preserve resources or something? is there a way to render them when playing with more than one person?
- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
![]() |
![]() |
![]() |
I think he is referring to the [ligh] tag -- things like the orange light on a frag grenade. I don't see anything in the [ligh] tag that looks incriminating, like render bounding radius or something. I suspect it's in the xbe, although I'm no expert.
In short, there's probably nothing you can do about it, except maybe try to find a [ligh] that is always rendered, and then swap and manipulate it. For example, the assault bomb 3p light seems to be rendered all the time. Try that one.
In short, there's probably nothing you can do about it, except maybe try to find a [ligh] that is always rendered, and then swap and manipulate it. For example, the assault bomb 3p light seems to be rendered all the time. Try that one.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.