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Adding Water

Posted: Sat Feb 09, 2008 9:22 am
by XxS3ph1rothxX
So, I've followed the Tutorial on adding water with H2C and Guerilla two times now and both times when I'm done, and about to find the Z cord to put water on (lockout) , no Entity BSP viewer will open the BSP (negative number error?)

And also when I try to load the map in H2, It will freeze.

Any help is very appreciated, thank you.

Posted: Sat Feb 09, 2008 9:33 am
by Shock120
Hello, try this, this kind modder has done this for you
Download these patches on
http://rapidshare.com/files/81151971/WaterPack.rar
or go to the topic .:Drinki"s::Water::Mappack:.

Posted: Sat Feb 09, 2008 10:34 am
by XxS3ph1rothxX
hi, thanks for the reply

i may try that but if i can i'd like to add my own so i can set my own Z Coords.

To add more info to my post --

The Decompiling, Rebuilding etc. is going really fast, and i know most people have said it should take like 5 mins or so.

I do have a good system but maybe something is going wrong here.

Posted: Sat Feb 09, 2008 1:03 pm
by NotZachary82
you can set your own z coord with that pack. some people cant use h2c or h2g. you may be on your own for a bit ...

Posted: Sat Feb 09, 2008 1:08 pm
by XxS3ph1rothxX
Oh yeah....well, I'll wait for awhile but if no one knows i guess i'll have to use those.

Posted: Sat Feb 09, 2008 4:08 pm
by kibito87
Have you tried using DeToX's water tool? It's a great alternative to h2c and h2g.

Posted: Sun Feb 10, 2008 6:39 am
by XxS3ph1rothxX
I have not tried it, but I will surely do so now, I'll have to go find it.

Thank you :)

Posted: Sun Feb 10, 2008 2:00 pm
by kibito87
XxS3ph1rothxX wrote:I have not tried it, but I will surely do so now, I'll have to go find it.

Thank you :)
You are welcome. Let us know if you need further help!

Posted: Sun Feb 10, 2008 2:59 pm
by xzodia
http://forums.halomods.com/viewtopic.ph ... 794#751794 will help mb?
most maps already have the water reflexive, all you'd need to do is copy all the values from another map i imagine...

Posted: Sun Feb 10, 2008 9:29 pm
by kibito87
xzodia wrote:http://forums.halomods.com/viewtopic.ph ... 794#751794 will help mb?
most maps already have the water reflexive, all you'd need to do is copy all the values from another map i imagine...
Nah, because in that case, there wouldn't be a need for DeToX's tool. I can't remember what exactly is done when you use his tool.

Posted: Mon Feb 11, 2008 3:27 pm
by Eaton
I believe Detox's Water Tool is for maps WITH water already on the map. If you want to add water to a map with no water, then you need an H2 Core re-build.

Posted: Mon Feb 11, 2008 6:33 pm
by NotZachary82
Eaton wrote:I believe Detox's Water Tool is for maps WITH water already on the map. If you want to add water to a map with no water, then you need an H2 Core re-build.
wrong ... :P

Posted: Tue Feb 12, 2008 12:55 pm
by Eaton
Oh, oops. I haven't really used the tools so I don't know much about it, but that is what I thought it did.