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Model Problems

Posted: Mon Jan 07, 2008 1:42 pm
by killarzachary
I injected a model in my mod and it isn't facing the right direction, so how do I change the yaw pitch and roll for it?

Posted: Mon Jan 07, 2008 2:06 pm
by kibito87
Do you mean the way your biped is holding the weapon?

Also* check your PM's

Posted: Mon Jan 07, 2008 2:13 pm
by killarzachary
kibito87 wrote:Do you mean the way your biped is holding the weapon?

Also* check your PM's
No its being used as a vehicle but its set up as a gun thats attached to the vehicle.

Posted: Mon Jan 07, 2008 2:18 pm
by NotZachary82
u can change the X, Y, Z coords, but i dont know about yaw, pitch, or roll.

the XYZ coords might do the trick, but i only touched the Z coord with my flamethrower model <_<

u could try modeling it again, turn it around 180 degrees, then reinject it. that fixes a lot of my problems.

*goes to google (jkz)

Posted: Mon Jan 07, 2008 2:37 pm
by killarzachary
I downloaded the model, I didn't make since I don't have any modeling programs.

Posted: Mon Jan 07, 2008 2:42 pm
by NotZachary82
pm me it. ill do it for u :P

EDIT: our names r the same :shock:

Posted: Mon Jan 07, 2008 2:43 pm
by killarzachary
NotZachary82 wrote:pm me it. ill do it for u :P

EDIT: our names r the same :shock:
Get on AIM, it'll be easier.

Posted: Mon Jan 07, 2008 2:55 pm
by NotZachary82
a'right. NotZachary (<-- u add me. urs is White Dragon or something, right?)