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Models with Textures or Materials

Posted: Mon Dec 24, 2007 4:21 pm
by Dragonfire
If i make a model and add a material or texture to it using the modeling program, can i null the bitmaps of the original model and then will halo 2 use the textures that r pre-applied?

PS: Im using CATIA ;)

Posted: Mon Dec 24, 2007 7:18 pm
by DarkShallFall
no you have to use shaders in halo and link your injected bitmaps to those shaders.

Posted: Tue Dec 25, 2007 2:13 am
by Dragonfire
argh :x

o well :P