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Model Injecting and skinning

Posted: Mon Nov 26, 2007 7:36 pm
by Dragonfire
I have been told that once u inject a model into Enity, it automatically makes bitmaps for that model and u can download and edit them, is that true?

If not, can someone tell me what app does the sinning and such :)

Posted: Tue Nov 27, 2007 4:04 pm
by mr_penguin
Entity is the best for injecting the skin but you need photoshop, the dds plugin for it and this nvidia plugin.

You can use dothalo to skin but you need halo2IB to internalize the bitmap.

I hate using this method to skin but you can use dxtbmp to save the dds files as 24 bit bmp but it doesn't support A8R8G8B8 so you can't edit all bitmaps with it.

Posted: Tue Nov 27, 2007 11:47 pm
by Dragonfire
ths for the skinning reply, but im looking more for my main question ;)

Posted: Wed Nov 28, 2007 4:45 am
by -DeToX-
When you inject a model with entity, you'll need to extract the bitmaps linked to it, skin them in Photoshop, and Inject them back into the map, yes. But it doesn't make completely new bitmaps, you just overwrite the old ones.

Theres tons of tutorials on skinning in the Tutorials section if you need it.

Posted: Mon Dec 03, 2007 1:53 am
by Dragonfire
thx detox, thats i wanted to know :D

now to seee if i can convert a CATpart to a OBJ file :?