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coord finder problem

Posted: Wed Nov 21, 2007 7:38 pm
by wistlepig
whenever i try to open coord finder an error comes up that says:

"component 'comdlg32.ocx' or one of its dependencies not correctly rejestered: a file is missing or invalid"

could someone please help me! :(

Posted: Wed Nov 21, 2007 7:46 pm
by grimdoomer
entity has a coordinate finder in its bsp viewer under tools, use that.

Posted: Wed Nov 21, 2007 7:51 pm
by wistlepig
i have tried and it confuses me because it views the map from the side not from the top.
also when i enter coordinates it seems to do nothing

*EDIT* got entity to work but how do i tell exactly where the point i pluged in is because it just shows different views of the map

*EDIT2* is there a way to delete player spawns

Posted: Wed Nov 21, 2007 8:01 pm
by CaptainPoopface
Try redownloading and reinstalling the CoordFinder.

The BSP Viewer's coordinate finding function doesn't work for me either. Whatever the x coordinate is set to also sets the y and z coordinates, so if I search for (20, 5, 10), it always takes me to (20, 20, 20).

If the reinstall doesn't work, then go in the BSP Viewer, select a crate, move it around, then deselect it and reselect it. When you reselect it, it will tell you its new coordinates. You can also watch the XYZ coords that are reported as you fly the camera around, but it's always hard for me to gauge precisely where the camera is.

Posted: Wed Nov 21, 2007 8:03 pm
by wistlepig
wat version of entity is best

*EDIT* i didnt have to install coord finder it was a .exe
is there a different program??

Posted: Wed Nov 21, 2007 8:06 pm
by grimdoomer
1.3.9 i use it for everything

Posted: Wed Nov 21, 2007 8:10 pm
by wistlepig
how do i move things like a crate as u said

*EDIT* 1.3.9 is pissing me off because it keeps saying that it cant find the main menu map even though it is in the same folder as my map

Posted: Wed Nov 21, 2007 9:25 pm
by grimdoomer
goto the directory where you extracted the files, go in the folder called settings and open the file in not pad, then past the directory to you mainmenu shared and sp shared there.

Posted: Thu Nov 22, 2007 1:45 am
by bumlove
When you open entity for the first time it should ask to point it to these external maps I maybe wrong do as doomer says

Which entity is best is a tough one I use
1.39 for most things
1 alpha for bsp work (due to crap graphix card)
1.4 for all things bitmap and renaming tags
1.6 with updated plugins for research
and I have 3 versions of 1.3 each with different updated plugins I'd go with doomer and choose 1.39 to start with

As for moving stuff, read some tuts Mr ball's adding new things covers it I think, its all based around the arrow keys