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flood frezzes evry time

Posted: Sat Nov 03, 2007 8:31 am
by fuzzman
ok evrytime i inject a flood bipd using entity 1.3.9 with parsing and recursive checked, i tell the plasma pistol to shoot out the new bipd. i shoot, it freezes. ive injected and done this many times, but with insolence, and it seems to work, but never entity. please help me

Posted: Sat Nov 03, 2007 9:54 am
by grimdoomer
some entity versions dont transfere things correctly you problally got one that doesent transferes biped correctly, why dont you just use insolence

Posted: Sat Nov 03, 2007 1:50 pm
by DemonicSandwich
Entity doesn't transfer most [bipd] tags correctly which is mainly due to the fact that like 30%+ of the tag is unknown.
Insolence does a better job of transferring them most of the time.

BTW, sounds aren't the only thing that freezes and map with the Flood [bipd]
Its unit dialog [udlg] has the freezing potential and the Floods [effe] tags will freeze them indefinitely. But in this case it is Entity that messed things up.