Page 1 of 1

team spawnings

Posted: Sat Oct 20, 2007 1:27 pm
by bumlove
most who have read my drivel know that I'm on with a bsp conversion and its a HUGE map so I thought to be different I'd have slayer games in the temple (bsp delta towers05 btw) and ctf and assault in 2 different remote locations (about 8 mins walking distance away) now I need to place 32 spawn points by these remote bases (8 for each base) now the problem lies with the fact that these 32 new player spawns could be used (without me wanting them to be) during slayer games like wise the CTF section of the map is quite small and I could easily see players spawning along way away when the action gets abit spicy so then
Question: Can I have player spawn point that are only used during a ctf game likewise with assault games, or am I going to have to fix it the naff way by adding teleporters

Not even with scripting?

Since no one replied I guess its the teleporters or I'll be boring and put all game types in the temple area

I'm not giving up on this scenary and netgame allow you to specify what type of game they show up in trying cloning a player spawn and adding it to the scenary pallet madness I know but madness is all I have right now