Nulling out grenades on specific weapons?
Posted: Sat Sep 29, 2007 8:39 am
I would like to know how I could use entity 1.6 to add secondary projectile to the gun. I want to have the battle rifle shoot normally on the right trigger but launch a brute grenade with the left trigger. I have read so many stupid tutorials that don't work on how to do this. Please someone help me get this done. I also want to add secondary fire to the banshee so I can make it do the banshee bombs but for some reason this crap just isn't working.
EDIT:
I figured out how to do secondary trigger. How do I now go about nulling out the grenades on particular weapons.
EDIT:
I figured out how to do secondary trigger. How do I now go about nulling out the grenades on particular weapons.