Collision question

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L0d3x




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Collision question

Post by L0d3x »

Hey guys

I got the containment gate mach and I swapped it's hlmt for that of a certain kind of boulder. However I only seem to have partial collision, you can shoot it and bullets will be deflected correctly, but bipds can walk through it.

If I switch the hlmt to that of a red cedar tree it does have full collision though. Anyway to fix the boulder up?

Thanks in advance
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DarkShallFall




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Post by DarkShallFall »

Player collision is phmo(physics model) not the coll tag., Make sure the proper phmo is on the hlmt
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L0d3x




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Post by L0d3x »

Alright I see now why I could walk through them. When observing their hlmt tag they did in fact not have a phmo set! This meens that insolence either didn't transfer them over or they do not exist right?

So I'd have to make a custom phmo to set this straight correct (using that app from nzodia)?
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turk645




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Post by turk645 »

You could substitute it's phmo with something similar in size.
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xzodia




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Post by xzodia »

did u swap the hlmt or the dependacies of the hlmt? cause your ment to do the latter
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Post by L0d3x »

When I was in the mach tag, I selected the containment gate and viewed idents. I then swapped the hlmt to that of the boulder. Ah well no worries anymore I got it working =D
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