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H2C Rebuilder error.
Posted: Sun Sep 09, 2007 10:23 am
by Halo4Ever
I get this when I try to rebuild my scenerio,
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit,
the application will close immediately.
Object reference not set to an instance of an object.
Posted: Sun Sep 09, 2007 10:32 am
by Umbral
Are you using the newer version of H2Core 4-2-7?
and does it error off when it is writing internal raws?
Re: H2C Rebuilder error.
Posted: Sun Sep 09, 2007 10:38 am
by OwnZ joO
Halo4Ever wrote:I get this when I try to rebuild my scenerio,
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit,
the application will close immediately.
Object reference not set to an instance of an object.
Need more info than just that, what were you doing when you did it, what buttons did you click, was it working on something for a while and then errored, or did it error right after you clicked a button?
Re: H2C Rebuilder error.
Posted: Sun Sep 09, 2007 10:41 am
by Halo4Ever
OwnZ joO wrote:Halo4Ever wrote:I get this when I try to rebuild my scenerio,
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit,
the application will close immediately.
Object reference not set to an instance of an object.
Need more info than just that, what were you doing when you did it, what buttons did you click, was it working on something for a while and then errored, or did it error right after you clicked a button?
I go to rebuild, I checked off the boxes that the tutorial in the tut section says, then click rebuild, and that error comes up exactly when I click rebuild.
Posted: Sun Sep 09, 2007 6:25 pm
by Shadowz_O_Death
I get this error on some BSPs, while others I don't. I don't think there is a fix for this. All I can say is try using a different BSP.
Regards,
Shadowz_O_Death