Does anyone know a way?
- Senor_Grunt
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Does anyone know a way?
Does anyone know of a way i can 'dim' the sun in coagulation??
im trying to make a night time mod on coagulation but i cant
figure out how to dim the lights...
can anyone help?
im trying to make a night time mod on coagulation but i cant
figure out how to dim the lights...
can anyone help?

Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
Dim it? Or remove it completely?
To remove it, open the [sky] tag and null out the [lens] dependency.
If you just want to dim it, you could probably open the [lens] tag in Entity's meta editor and adjust the intensity values (I'm not sure, I've never tried dimming it before).
Then use UberLightmapTool to make the map look darker. Entity's BSP viewer also works, and has a real-time preview.
To remove it, open the [sky] tag and null out the [lens] dependency.
If you just want to dim it, you could probably open the [lens] tag in Entity's meta editor and adjust the intensity values (I'm not sure, I've never tried dimming it before).
Then use UberLightmapTool to make the map look darker. Entity's BSP viewer also works, and has a real-time preview.
- killarzachary
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- Senor_Grunt
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ok heres what i did so far:
i changed the coag_stars bitmap so its black like night-time.
same with the moon.
and i darkened the coag_grass bitmap so it looks like night-time.
but when i said 'dim' the sun i mean as in the lighting effects.
not the way the sun looks.
but I'm going to try all of these suggestions and see what I get.
Thanks!
i changed the coag_stars bitmap so its black like night-time.
same with the moon.
and i darkened the coag_grass bitmap so it looks like night-time.
but when i said 'dim' the sun i mean as in the lighting effects.
not the way the sun looks.
but I'm going to try all of these suggestions and see what I get.
Thanks!

Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
- grimdoomer
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open your map in ADI, then go to the bitmaps tag. then find your_map_lightmap its at the bottom. then click the little light bulb at the buttom then just change it to 0 to make it look like night time and about 30 for dusk.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- Senor_Grunt
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- Senor_Grunt
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Omg, use dxtbmp my friend not fotoshop.
The error says you that it has to be dxt1 so make it dxt1
Edit: sorry it says your injecting bitmap has to be Dxt5 or 4.
Look above your bitmap image you'll see dxt4/ dxt 5 wich means you have to change your bitmap that you want to inject to dxt5.
The error says you that it has to be dxt1 so make it dxt1
Edit: sorry it says your injecting bitmap has to be Dxt5 or 4.
Look above your bitmap image you'll see dxt4/ dxt 5 wich means you have to change your bitmap that you want to inject to dxt5.
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Such is the rule of honor.
- Senor_Grunt
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- grimdoomer
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USE ADI it changes the lightmap for you so you dont have to change the bitmaps.grimdoomer wrote:open your map in ADI, then go to the bitmaps tag. then find your_map_lightmap its at the bottom. then click the little light bulb at the buttom then just change it to 0 to make it look like night time and about 30 for dusk.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.