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Applying Serentitys After the Map is Modded
Posted: Thu Sep 06, 2007 3:36 pm
by Phaile
Say I wanted to remove the invisible barriers from Turf, but I already modded it. If I were to apply the patch to my modded turf, even though I'm supposed to have a clean map, will it corrupt my map or anything along the lines of mess it up?
Posted: Thu Sep 06, 2007 3:49 pm
by OKII_Tsukemono
if you wanna get rid of turfs barriers just use
SbspCollisionTools.jar and apply the no barrier obj files onto it.
you don't need too have a clean map for that.
[And yes i suck at explaining]
Posted: Thu Sep 06, 2007 4:03 pm
by CaptainPoopface
Yes, applying the patch will overwrite all your changes to the map. The way to do it is as OKII suggests. You could also find the patch with the barriers removed (see the downloads section), patch a clean map with it, then extract the collision.obj of the patched map and inject it into your modded map.
I've done exactly that procedure before, and it works.
Posted: Thu Sep 06, 2007 6:36 pm
by Phaile
Alright guys thanks for the help. I'll be sure to try this.