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Grenades

Posted: Wed Aug 29, 2007 9:05 pm
by blade22222222
make them blow up as soon as they touch something like a biped or an object.

Posted: Wed Aug 29, 2007 9:07 pm
by phoenix
hmm see the proj tag or i think it would be for the time.

Posted: Wed Aug 29, 2007 9:12 pm
by blade22222222
I looked in the proj tag couldnt find anything for a detonation timer

Posted: Wed Aug 29, 2007 9:22 pm
by grimdoomer
open the projectile tag of the grenade you want then change these values.

explosion delay min - 0
explosion delay max - 0
life span - 0

then you should be good

Posted: Wed Aug 29, 2007 9:23 pm
by Yamagushi
go to the projectile, under material effects go to Enum16 and change from attach to disapeer, this should work i thinks lol works for the projectile of the brute shot to stop it from bouncing, have no idea how i discovered this but meh lol

the above will kinda work too.. my way should be better tho, his might still bounce a little