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Why dose every one hate race tracks?
Posted: Sun Aug 26, 2007 2:31 pm
by zimzim15
Why do people hate race tracks? thier sooooo fun! people need to make more race tracks because i havent seen any good ones in a while. any one know where to get any good ones? i would make my own but im a n00b at moding.
Posted: Sun Aug 26, 2007 2:36 pm
by newbymodder
most people hate them because there so 2 years ago we've come so far in modding that it seem's pointless to the community to waste 5 to 10 min's making one. although i do enjoy them they have to have 2 things, 1 skin's as in vehicles ect with neons and that stuff, 2 grav boosts other little things that make you go faster and or cause more mayhem.
Posted: Sun Aug 26, 2007 2:45 pm
by zimzim15
Realy? because i havent seen any race tracks that are as great as you say. and i havent seen any good normal mods lately any ways. every thing is AI and i cant do that. so right now im kinda stuck. thers no mods that i like. can you send me a link to those fantastic race tracks you were talking about?
Posted: Sun Aug 26, 2007 2:50 pm
by newbymodder
Posted: Sun Aug 26, 2007 2:53 pm
by zimzim15
Well thats cool but i have a soft modded xbox so i dont think i can use that for accension. or can you? its been a while since iv been moding.
Posted: Sun Aug 26, 2007 3:30 pm
by Zone 117
Yes you can. Install a modded dash for your default dash, then rip H2 to your HDD.
Posted: Wed Aug 29, 2007 10:38 pm
by caltalor
i like race tracks!
(muhahaha... the ultimate signature)
race tracks are fun with the broooooooooooooooooommmmmmmmm
Posted: Wed Aug 29, 2007 11:05 pm
by Tural
P8ntballer's map (Halo Derby, I think it was) was probably the mod I played most, and the most fun mod I'd ever encountered to play with friends.
Posted: Thu Aug 30, 2007 2:13 am
by Prey
It's not that we don't like 'racetrack mods', as they have the potential to be very good. But we did go through a time on this site when everyone was posting racetracks everyday..with the majority being crap, and then 1 or 2 racetrack mappacks came out,...so we just frown upon'em now
Still, they have the potential.
Posted: Thu Aug 30, 2007 2:23 am
by AFuzySquirrel
if some one wanted to take all we have in modding now and put it in a racetrac kit would probrbly be pretty good but most appear to coppy themselves over and over
Posted: Fri Aug 31, 2007 4:16 pm
by Schraedyr
Ya know... I was thinking about making a bsp conversion racetrack mappack of all the BSP's I could get to work. Feedback?
Also using more machs than the containment gate.
Posted: Fri Aug 31, 2007 9:45 pm
by bumlove
The first time I saw a race track I thought "heres a novelty with a short shelf life" I don't HATE them they're just a bit s**t
My opinions on race tracks
1 Not really made for RACING (not wide enough)
2 Warthogs aren't really fast enough
3 No check points
4 Just because you can mod it doesn't make it good
5 No killing involved
the best thing I could think to do with race tracks is incorporate jumps into maps to make Warthog wars more interesting but in the end they're a bit pointless
Posted: Sat Sep 01, 2007 6:46 am
by -DeToX-
Its like some foods, awesome, until you have too much and you get sick of it, and don't ever want to see it again.
Posted: Sat Sep 01, 2007 10:09 am
by bibbit
-DeToX- wrote:Its like some foods, awesome, until you have too much and you get sick of it, and don't ever want to see it again.
That's quite an analogy, Detox.
I was actually thinking of trying to make a good old fashioned racetrack (I say try because I've never done it before), and then maybe add some cool junk in there like the grav boosts in killerzach's. I will contribute to the revival of this dead concept and bring back harmony to the world.
Well, maybe not that last thing.
Posted: Sat Sep 01, 2007 8:08 pm
by Agent ME
It's because so many people released a bunch of cruddy 10-minute tracks about every day, and the good ones just seemed to disappear in the crowd.
Anyone looking for a fun track should check out Ace Space Race - even has some oddly catchy music in it.
I once made a race track map on containment - don't think I ever bothered to release it. Fully system-link compatable to non-modders and used proper slc 'troop' permutation warthogs (I've never seen anyone else use one before - it's the only way to get a turretless hog to look turretless to others on spawn) on top of the base in the background with spawn points, and if you fall off the edge I put a teleporter to get back to the top of the base (marked with a rocket ammo, because others can't see moved scenery). Pretty fun, but I never could get the containment ramps flat, so the race path in many places goes / / / with lots of jumps, and I think I've only ever played against one person who was as good as me over the jumps (After seeing so many of my friends fail at it, I can guarantee this mod would make any non-pro hog driver look retarded).