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SP->MP Conversion error

Posted: Mon Aug 20, 2007 6:12 pm
by aBrownPuddle
ok this is the bsp i'm trying to covert into MP

01b_spacestation_01_bsp_3 into GEMINI

i can do the rebuild and everything right, but when i go into the entity BSP viewer....i get an error that says,

"Non-negative numer required. Parameter name: value."

SOMEONE PLEASE HELP ME!!!! I'VE GOTTEN SO FAR!!!

:cry: :cry: :cry: :cry: :cry: :cry:

Posted: Mon Aug 20, 2007 7:31 pm
by Atticus_Nair
have you tried viewing the BSP with anyother program??

Like Darkmatter or Prey's Visual Senery Mover???

Im not much on this but try it with those just to be safe.

Posted: Mon Aug 20, 2007 7:42 pm
by aBrownPuddle
i tried every single entity, but i'll try that now

Posted: Mon Aug 20, 2007 7:55 pm
by aBrownPuddle
nothing works.... i get the same error on every f**king program

Posted: Mon Aug 20, 2007 9:22 pm
by -Treetoad-
I used to get errors like this one with my maps. It's always safe to have a backups is what I learned the hard way. You might have learned that too just now :(

Sorry bud

Re: SP->MP Conversion error

Posted: Mon Aug 20, 2007 9:50 pm
by Zone 117
aBrownPuddle wrote:ok this is the bsp i'm trying to covert into MP

01b_spacestation_01_bsp_3 into GEMINI

i can do the rebuild and everything right, but when i go into the entity BSP viewer....i get an error that says,

"Non-negative numer required. Parameter name: value."

SOMEONE PLEASE HELP ME!!!! I'VE GOTTEN SO FAR!!!

:cry: :cry: :cry: :cry: :cry: :cry:
Freak rebuilding errors happen ALL the time. Just keep trying. Try checking different check boxes in the rebuild dialog.

Re: SP->MP Conversion error

Posted: Tue Aug 21, 2007 12:33 pm
by aBrownPuddle
Zone 117 wrote:
aBrownPuddle wrote:ok this is the bsp i'm trying to covert into MP

01b_spacestation_01_bsp_3 into GEMINI

i can do the rebuild and everything right, but when i go into the entity BSP viewer....i get an error that says,

"Non-negative numer required. Parameter name: value."

SOMEONE PLEASE HELP ME!!!! I'VE GOTTEN SO FAR!!!

:cry: :cry: :cry: :cry: :cry: :cry:
Freak rebuilding errors happen ALL the time. Just keep trying. Try checking different check boxes in the rebuild dialog.
i'll do that now

Posted: Tue Aug 21, 2007 3:52 pm
by aBrownPuddle
now i get a different error in H2Core, the error wont let me open any maps.... why does this always happen to me :cry: :cry: lol jk :wink:

Posted: Tue Aug 21, 2007 6:30 pm
by kibito87
aBrownPuddle wrote:now i get a different error in H2Core, the error wont let me open any maps.... why does this always happen to me :cry: :cry: lol jk :wink:
Are you joking about the fact that you can't open maps or the fact that it always happens to you?

Helpful Hints:

1. Reinstall both 1.1 and 2.0 .net frameworks
2. Redownload the h2core and h2guerilla builds.
3. FTP completely fresh .map's from your disc or your xbox's hdd.

Posted: Tue Aug 21, 2007 7:27 pm
by aBrownPuddle
i've done all of that, and i was joking about this "always happening to me"

even tho it does :lol:

btw, i got the maps to open and sh**, but my ****ing computer ****ing closed H2Core WHEN IT WAS ALMOST FINISHED WITH REBUILDING cuz it said i had too low virtual memory


im f***ing done with this modding shit

Posted: Tue Aug 21, 2007 8:46 pm
by kibito87
aBrownPuddle wrote:i've done all of that, and i was joking about this "always happening to me"

even tho it does :lol:

btw, i got the maps to open and sh**, but my ****ing computer ****ing closed H2Core WHEN IT WAS ALMOST FINISHED WITH REBUILDING cuz it said i had too low virtual memory


im f***ing done with this modding ****
hey hey, chill bro. Stupid shit happens to the best of us. It's inevitable. Just keep trying at it and you'll get it. Trust me, once you do achieve what you were hoping, it's a whole nother world of excitement. An accomplishment if you will. Don't stop now, especially if you are so close to completing a conversion. Those are fun to do! Keep at it!!!

Posted: Wed Aug 22, 2007 6:24 am
by aBrownPuddle
i'm quitting modding til i get a computer that isnt a piece of shit