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Are there other ways i can mod Game Varients???

Posted: Wed Aug 15, 2007 5:27 pm
by xgamer
Are there any other programs out there for game varients? Or is there a Sav3r 2, or anything else that can help me put some specific options on my game varient?

Like, i wanna make a game type where you can have flags and odd balls, and/or bombs (assault). Mix a bunch of stuff up, and maybe even make the popular game type zombies, uncheatable. (making specific teams use only a specific weapon).

Then there is other stuff, like i want to be able to add more than 3 oddballs in a map, or be able to use 4 assault bombs or flags on any map, (only warlock and foundation can take up 4).

What i want to do most is have people spawn with an oddball/flag/bomb instead of having to pick one up (for certain reasons). But what would be best of all is if i could get the game type Assault, Oddball, CTF, and slayer all together in one game or a few of these into a game, which ever I pick.

*By the ways, i have Sav3r v.8

Re: Are there other ways i can mod Game Varients???

Posted: Wed Aug 15, 2007 5:58 pm
by Atticus_Nair
I think you have to hex edit, when modding game types, but im not completly sure

Posted: Thu Aug 16, 2007 9:42 am
by Alex201
well, if you want people to spawn with a different weapon or something, you could always do it in the map. Just open the map in entity and scroll to the [scnr] tag and in the meta editor if you scroll far enough down, it will say netgame equipment then starting equipment. Change whatever's there to what you want.

Posted: Thu Aug 16, 2007 9:49 am
by Agent ME
You can't do that stuff in a gametype.

All a gametype is, is a list of stuff like this (but in a more compressed/efficient format):

Code: Select all

Gametype Name: UberSlayer
Mode: #0
Starting Weapon: #5
Secondary Weapon #0
Kill Limit: 20
Time Limit: 15
Primary Light Vehicle: #2
Secondary Light Vehicle: #0
...
Obviously it would keep going to list everything, but I'm not going to bother writing everything, you should get the point.
All of the numbers for things such as "Starting Weapon" correspond to a weapon in a list of weapons built into every map file.
You can't make players spawn with flags because the flag isn't in the list of weapons.
And I can't even imagine how you'd contemplate adding in new bases for assault mode or forcing a team to only be able to use a certain gun through such a system :P

Posted: Thu Aug 16, 2007 9:51 am
by turk645
you could edit the main menu like i do. The sily tag controls stuff like that. I already added instant respawn to my menus options.

Posted: Thu Aug 16, 2007 9:54 am
by Alex201
I tried editing the sily tags once. How do you edit them? I only get options about where the offsets are. How do you add options?

Posted: Thu Aug 16, 2007 9:58 am
by turk645
well an updated version of the plugin should have the values labled. Even though the lable will be wrong, cant fix that, you can edit the times of stuff.

Posted: Thu Aug 16, 2007 10:10 am
by Alex201
How do I edit it? I have all the latest plug-ins as of yesterday.