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custom .xbe
Posted: Tue Aug 07, 2007 5:22 pm
by Alex201
Okay, I'm making a custom version of halo2. How/where would I get a .xbe editor without hexing it? And If I need to hex edit it, how can I change it so it will put all save files in another folder or downloaded maps in another folder (no live! modding of course)?
Posted: Tue Aug 07, 2007 5:32 pm
by Tural
There isn't an editor for it. Just open it in hex and do a find for "4d530064" changing instances of that should result in it not interfering with standard XBEs (Assuming you don't change the value to one being used by another game, of course).
Posted: Tue Aug 07, 2007 5:38 pm
by Alex201
I already searched. Couldn't find it.
Posted: Tue Aug 07, 2007 5:49 pm
by Tural
Hmm. I know there was a way to do it. Maybe someone else knows more than I do.
Posted: Tue Aug 07, 2007 7:59 pm
by patchesreusch
Tural wrote:Hmm. I know there was a way to do it. Maybe someone else knows more than I do.
probably not
ask kornman00 he know quite abit about it or xbox7887 except he doesnt answer pms
Posted: Tue Aug 07, 2007 8:09 pm
by Anthony
Alex201 wrote:I already searched. Couldn't find it.
of course you can't find 4d530064, and thats because its little endian
search for 6400534D
Posted: Tue Aug 07, 2007 9:51 pm
by OwnZ joO
I'll post Ultimate Settings editor, it's a pretty old app for editing the halo 2 1.0 xbe, it'll help you change the folder it saves dlc and files in, it'll even have a new cache if you change the folder, so you won't have to clear the cache when you switch from regular halo 2.
This might help
Posted: Tue Aug 07, 2007 9:56 pm
by FFIIMan
i thought talking about editing an .xbe was against the rules?
Posted: Tue Aug 07, 2007 10:11 pm
by OwnZ joO
I don't think so, yelo edits the xbe on the fly, so if you can have a trainer, I think you can talk about editing the xbe.
Posted: Wed Aug 08, 2007 8:34 am
by Tural
Alright, I found the post discussing how I had done it in the past. It was done in conjunction with H2:CE.
Details:
Tural wrote:Ctrl+F (Find)
Select "Hex Values"
For the value, enter "6400534d"
4 instances should come up. On each of those, go to the hex, replace "64" with "65"
Alternatively, you could just do a find-and-replace for Hex values "6400534d" and replace with "6500534d"
Anyways, Anthony beat me to it, as did OwnZ joO. I wasn't aware TfAv's editor did that as well. Meh, it's been like, more than a year since I did any modding and such. I'll be leaving now.
Posted: Wed Aug 08, 2007 10:08 am
by xbox7887
patchesreusch wrote:Tural wrote:Hmm. I know there was a way to do it. Maybe someone else knows more than I do.
probably not
ask kornman00 he know quite abit about it or xbox7887 except he doesnt answer pms
No, I don't answer illegal requests
