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Secondary blue filter on main menu
Posted: Thu Aug 02, 2007 8:24 pm
by Scoliosis
I am curious as to how to change the secondary blue filter to a different colour. I saw a mod by turk which removed the secondary blue filter. He said he changed the colour I am curious as to how he did that. all help is awsome.
Posted: Thu Aug 02, 2007 11:03 pm
by Fleabag77
To quote yet another one of my old posts...
Fleabag77 wrote:Get the updated egor tag from
here or
here, open the [egor] desaturate tag in Entity's meta editor, and mess with the 3 values there. I'm not 100% sure, but I think it's G-R-B, in that order.
Posted: Fri Aug 03, 2007 9:32 am
by Scoliosis
K the only outcomes im getting are the same blue filter, no filter or the main menu fails to load.
To quote yet another one of my old posts...
Fleabag77 wrote:
Get the updated egor tag from here or here, open the [egor] desaturate tag in Entity's meta editor, and mess with the 3 values there. I'm not 100% sure, but I think it's G-R-B, in that order.
This above quote ranks up there with some of the most useless advice or guidence i have ever gotten in my life.
Now let me clairfy this...
What i want to acomplsih is the blue filter on the main menu where it says Halo 2, campaign, settings, and all that other sutff to be gone (which i have acomplished by nulling blur and desaturate from the scnr tag).
BUT as far as the blue filter that appears when you are selecting your proffile for the first time goes, i want it to be a different colour.
now assuming Fleabag77 knew what i was talking about, I go to the egor tag and select desaturate, i then go to the meta editor and select the option to show all values. I am then presented with 3 unknown values (from top to bottom) 9.183409E-41, 4.203895E-45, 0. Now, for example, lets say i wanted the filter to become red, and as stated above, the order of colours is G-R-B. SO if i were to set the 1st and 3rd values to 0 that should give me a red filter, but it does not give me those results.
Now if anybody has any more help, that would be awsome.
Posted: Fri Aug 03, 2007 12:01 pm
by Fleabag77
It's called experimentation. You can't expect to be fed all the values; learn to do something for yourself.
Unless of course you mean the backround that you see when you're choosing your profile, I'm fairly sure that's a bitmap.
Posted: Fri Aug 03, 2007 2:41 pm
by shade45
Im pretty sure the color values for the filter are in the egor tags shader dependancy.
Posted: Fri Aug 03, 2007 4:06 pm
by Fleabag77
That's what I thought at first, but even on a clean mainmenu the values in the shader are all 0.
