i already know how to do that (thanks to those who told me the right thing to do you know who you are ) but what i cant seem to get to work is adding tags to maps. i use insolence to add the hlmt tag but the coconut grenade isnt there there a light for the grenade and an explosion (looks kinda cool) so how to i correctly add tags to maps
Last edited by almasri on Sat Sep 08, 2007 7:10 pm, edited 1 time in total.
heres probably the easiest way of doing it
-open up dothalo
-go to the proj tag
-click on the frag grenade
-go to the dependency window
-find hlmt, click it and swap it with the coconut
-save changes
Last edited by CptnNsan0 on Wed Aug 01, 2007 5:15 pm, edited 1 time in total.
yeah, you go to the projectile tag and change the hlmt but if you also want to make it look like a coconut before you pick it up, you go to the equip, go to the grenade tag and swap the hlmt for the coconut. also if you want it to say "picked up a coconut" instead of "picked up frag grenades" that requires string editing.
Hlmt swap, you all are copy cats off me. lol sorry i had to also don't use DotHalo god knows what he is doing to your map before you know it will be breathing through a tube.
just reciently i was trying to change the grenade to look like the coconut using the hlmt tag, but its still the same i also injected the hlmt into the proj part of the grenade. when i try to throw a grenade, the game freezes. mind you i am using just dothalo and i am doing it on acention. what am i doing wrong?
heres probably the easiest way of doing it
-open up dothalo
-go to the proj tag
-click on the frag grenade
-go to the dependency window
-find hlmt, click it and swap it with the coconut
-save changes
Is it possible too do it with an smg or some other weapon? : o
actually putting the hlmt tag in the proj tag is a bad idea i got it to work on ivory tower, but thats because it has the coconut tag in the hlmt derictory. so how do i add tags to maps?
Go into entity with a map that has the coconut, go to the coconut where ever it shall be, check parsed, reclusive, and sounds and save it as a .info file. Open up the map you want it to be in, select the "build" option and select the coconut.info file. That'll put it in a map you want it in.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
CptnNsan0 wrote:-open up dothalo
-go to the proj tag
-click on the frag grenade
-go to the dependency window
-find hlmt, click it and swap it with the coconut
-save changes
except you click on whatever projectile you want to change instead of frag grenade.