So I've just entered the world of xbox-game modding, and I like it, a lot.
I wanted to start off with being a flood juggernaut to intimidate my friends but it just keeps freezing when it loads the map. Here's how I tried to do it:
1. Extracted meta data of juggernaut from [bipd] tag in ADI. [highcharity level]
2. Opened coagulation map, then injected meta data of juggernaut over elite character.
3. Went into dotHalo and encrypted (was that my problem?)
3. [in-game] Changed appearance to elite, then started coagulation game.
4. Never-ending black screen (won't even say 'Sorry, it's frozen or dirty'!).
So am I doing this right? I've seen the result of character-switching on YT, so I must be doing something wrong...
Changing main characters for multi-player...
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Changing main characters for multi-player...
Last edited by WhackyTobacky on Fri Jul 20, 2007 3:38 pm, edited 1 time in total.
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To get to play as the juggernaut is not complex at all. But getting it to damage players from attacking is another story. You are extracting all wrong though. Don't use ADI for those kind of extractions. If you want to put a SP thing into a MP map then use either entitys save and build options or insolence's drag and drop.
- plushiefire
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The main thing wrong with what you did was that when you injected the biped data for the juggernaut info, that just sets stuff like health and speed - doesn't carry over the model or anything else - those are in other files.
Use tools like Entity or Insolence, which will transfer everything that's needed automatically.
Use tools like Entity or Insolence, which will transfer everything that's needed automatically.
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