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Clicking noise when I do a BSP conversion.

Posted: Thu Jul 05, 2007 10:09 am
by JGrizzo
Whenever I put Coags BSP into Gemini and start it up (this is with water being added too) the ambient sounds are gone and there is this rapid clicking noise that seems to replace them! is there a tag in the scenario I need to transfer over or something? please help.

EDIT: And now I've tried transferring the ambient sounds and sound environment from coag to gemini and it still doesn't work.

Posted: Thu Jul 05, 2007 10:31 am
by DJ_Gnomey
when you did the bsp conversion, did you also check the sounds tick box along with the recursive and parsed or only the recursive and parsed tick boxes?

Posted: Thu Jul 05, 2007 10:54 am
by JGrizzo
Nope, didn't click sounds. I'll try that, I'll feel soooo stupid if it works.


EDIT: yep it works. thanks so much! you saved me!

Posted: Thu Jul 05, 2007 11:05 am
by SpecOp44
You don't have to transfer sounds. There are some lsnd values in the SBSP tag. You can null those out, and the clicking will stop.

Posted: Thu Jul 05, 2007 11:53 am
by DJ_Gnomey
SpecOp44 wrote:You don't have to transfer sounds. There are some lsnd values in the SBSP tag. You can null those out, and the clicking will stop.
well some ambient sounds may have just been missing., It depends on the map! :)

Glad I could help!