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Lengthen Ascensions Banshee Bridge?

Posted: Sun Jun 24, 2007 6:29 pm
by lololxzzz
How would I go about making the Banshee bridge on Ascension longer? I have no idea how that would be done.. Any help would be greatly appreciated. :wink:

Posted: Sun Jun 24, 2007 6:32 pm
by davidkircosa
you wouldn't, there is just not a good way.

Posted: Sun Jun 24, 2007 6:33 pm
by ThaGreatOne
add a mach mabey? like a bridge

Posted: Sun Jun 24, 2007 7:03 pm
by lololxzzz
ThaGreatOne wrote:add a mach mabey? like a bridge
Yeah, I've done that before. I thought it'd be really tight to have a longer banshee bridge without adding mach's to do it though.

Posted: Sun Jun 24, 2007 7:41 pm
by newbymodder
honestly i don't see how u can do it without adding say the containment gate as a bridge peice or another mach form an sp map

Posted: Sun Jun 24, 2007 10:44 pm
by ExileDestruction
Yea, not now. /hint

Posted: Mon Jun 25, 2007 8:25 am
by FFIIMan
you would have to edit the bsp then reinject it and at this moment there are no programs capable of doing so

Posted: Mon Jun 25, 2007 1:01 pm
by newbymodder
is the bridge part of the bsp scnery because if so u could copy it to extend it using prey's new tool

Posted: Mon Jun 25, 2007 1:04 pm
by xzodia
newbymodder wrote:is the bridge part of the bsp scnery because if so u could copy it to extend it using prey's new tool
not likely and i dont think you can "copy" bsp scenery anyway

Posted: Mon Jun 25, 2007 1:29 pm
by newbymodder
oh so i guess all you can do is just move the secenery right?

Posted: Mon Jun 25, 2007 2:20 pm
by xzodia
yep

Posted: Tue Jun 26, 2007 6:11 am
by Tural
It's not even scenery BSP. It's just BSP.

Posted: Tue Jun 26, 2007 10:32 am
by FFIIMan
doesn't entity allow you to extract the bsp to a .obj and then reinject back into the map, because if you can do that and you get it to work you would just have to reset the collision with that one tool.