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maps won't overwrite

Posted: Sat Jun 23, 2007 11:30 am
by UR MAST3R
When i send a map through my FTP program i get the option to overwrite the maps that was already there. So i click overwrite and it transfers the new map to my xbox and the number of bytes will change on my xbox if i injected everything. I boot up halo 2(sometimes with yelo and sometimes without it) go to my map and it will load. But the mod that i just put on is not there its the mod that i put on a long time ago. The map i am using is gemini and i've used 4 different new maps on the the mainmenu patches and TDATA yet nothing works. I did once get the map to update but i didnt do anything different to put it on. Any ideas why it is doing this.

Posted: Sat Jun 23, 2007 11:44 am
by eternal
Wut are you using to FTP?

Posted: Sat Jun 23, 2007 11:52 am
by Prey
'UR MAST3R', that post was really, just, not informative.

Anyways, you could perhaps try deleting the existing map and then try transferring the new map over? (i know, getting really quite complex here..)

Or are you skinning? Because if so your probably editing skins that are in the shared map.. and if so, you'll need to transfer that map over too, as well as clear the cache so the shared map is actually copied to it again.

Posted: Sat Jun 23, 2007 11:55 am
by halo0001
try clearing the X,Y,Z folders on ur xbox, thats the cache,

also if you are editng a bitm on the shared, or mm, or sp shared, make sure u either transfer those maps too, or a easier way, internilize the bitm then skin.

Posted: Sat Jun 23, 2007 12:03 pm
by UR MAST3R
i ll try sending a fresh shared map over and deleting the map and then sending it over again.

I FTP with filezilla or in internet explorer

Posted: Sat Jun 23, 2007 12:26 pm
by Yamagushi
Do This, Send the map over with an unused name therefor not havin to overwrite anything, Clear the Cache folder on ur E: drive, Clear X,Y,and Z. If you still have a problem after doing this then your problem is not overwriting, but something you are doing in ur mod.

I personally use filezilla and The only problem ive ever had with it was Yelo, So it should be overwriting properly.

Posted: Sat Jun 23, 2007 12:30 pm
by halo0001
Yamagushi wrote:Do This, Send the map over with an unused name therefor not havin to overwrite anything
this will not work, since then there will be two maps having the same scnr name

Posted: Sat Jun 23, 2007 12:42 pm
by Yamagushi
I actualy meant bring it over with a new name and delete the old one, but if he does want to do as u were thinking that would work, i have 2 coags on mine.

Posted: Sat Jun 23, 2007 1:04 pm
by UR MAST3R
ok thanks.

i will finally get this thing released once one more issue is fixed

here is the problem that needs to be fixed http://forums.halomods.com/viewtopic.php?t=61472