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being a hunter or anyother custom biped in MP?

Posted: Sun Jun 17, 2007 7:02 pm
by wanksta
how? ive got a grunt "sorta" working by puting it in but it barely works plz tell me the correct way too do it.

edit--
i thinki figured it out do i just swap the biped in the scenerio tag useing the reference editor?

Posted: Sun Jun 17, 2007 8:03 pm
by Majku
okay i'm pretty sure this'll get you to be able to play as a grunt if your an elite.

Programs needed for this tutorial:
Insolence

Maps needed:
Any multiplayer map
Single player map: 03a_oldmombasa
single_player_shared.map

Step 1:
Open up Insolence and open up 03a_oldmombasa.map.

Step 2:
Open the multiplayer map you wish to play as a Grunt on.

Step 3:
On the 03a_oldmombasa window select the bipd tag. You should see the Grunt tag: objects/characters/hunter/hunter.
Left click and drag it over to the multiplayer map.

A statusbox will appear and show you what Insolence is currently doing. You will get a pop-up saying to locate the single_player_shared.map file.

Find this and allow Insolence to finish. Insolence may appeared to have frozen,

just leave it be. I tend to leave it for 10 mins and when I get back it is

finished.

Step 4:
Once the Grunt bipd tag has been transfered across to the multiplayer map

you can close the single player map 03a_oldmombasa. However the Grunt is no

where near playable yet.

Step 5 Replacing Multiplayer Character:
Locate the [bipd] tag and click on the character you want to replace with a

Grunt. I am using an Elite.
Click on the 'edit mode' to change to dev mode. Now click 'all dependencies'.
Now on 'Object Properties' change the objects\characters\elite\elite to

objects\characters\grunt\grunt
Now if you play as an Elite you will be a grunt.


Hopefully that'll work