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strange placements

Posted: Thu Jun 14, 2007 7:54 pm
by Ultamis
Ok,it seems like placements of blocs,machs,and decals dont transfer properly for me.If I convert a bsp that isnt the first one you play on in the sp map(like high_2 on 07a_highcharity.map),do I have to set any referances for placements?

Posted: Fri Jun 15, 2007 10:09 am
by mr_penguin
try using a smaller map (like beaver creek or coag) to do your sbsp comversion on. Check everything in when you do the conversion also

Posted: Fri Jun 15, 2007 1:06 pm
by Ultamis
I converted high_2 to ascension and did check eveything.The map itself loads,but going over a place where a mach/bloc should be freezes the map.Also,I moved the death barrier into place but it dosent kill me :/