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Replacing plasma grenade with bubble shield???
Posted: Thu Jun 14, 2007 11:28 am
by Yamagushi
This has realy been pissing me off because i had it a couple nights ago working fine, however now im trying it and my xbox freezez at the end of the countdown. I thought u copy the bloc tags meta and insert it into the grenades proj tag, is this wrong or is my xbox just being uber gay? thankyou for your time.
Posted: Thu Jun 14, 2007 12:57 pm
by Rockymods
I don't quite understand what you said... Anyway this is what you do.
Step 1. Open up Dothalo
Step 2. Go to the [proj] tag and select the plasma_grenade.
Step 3. Now look at the dependency viewer, swap the HLMT to the soccer balls HLMT
Step 4. Now swap the [foot] tag to [bloc] and select the soccerball.
Optional: Step 5. (I am not sure if this was already done but...) In Entity, go to the [proj] tag and select frag_grenade, go to the meta editor and switch its hlmt from frag_grenade_projectile, to the soccerballs HLMT. (like I said this may have already been done in Dothalo, and most likely was.
And why your xbox is freezing could be a whole 'nother story. In my little tut right there the only time it could freeze is when you throw the grenade.
Posted: Thu Jun 14, 2007 1:45 pm
by Yamagushi
the grenade is still appearing although the shield appears it explodes with the grenade, im using the plasma grenade btw
Posted: Thu Jun 14, 2007 1:56 pm
by Rockymods
You asked how to turn the grenade into the shield. I have been working on this mod the whole entire day it seems like. It is pretty basic to make it not explode... Just increase the life span of the plasma grenade. Now to make the shield prevent damage is another story and is what I have been trying to do all day. For starters you need to give it health/shields, which of course I have done. When I test it the shield is deflecting damage but only in a concentrated spot in the very middle of the shield. I posted a topic hoping someone will tell me how to get the collision bigger but so far no one has replied.
And if the grenade is in the middle of the shield like you said, then I have no clue why.. I am using the frag_grenade.
I understand your frustration... I'm getting the same thing..
Btw there is a bug in Dothalo if you try editing its lifespan in that. When you go to the grenades meta editor and it says "lifespan-10", that is really the air damage if it explodes in the air not its lifespan. Atleast this is how it works with the frag_grenade.
Posted: Thu Jun 14, 2007 2:12 pm
by newbymodder
if ya'll want help mabey ninja or someone will help if you pm them i think Detox has done the sheild already but idk
Posted: Thu Jun 14, 2007 2:20 pm
by Yamagushi
Whats annoying me is its not that hard to do, its very simple i did it the other night, it took less than 5 mins and it worked perfectly, i just cant remember what i did >_<
Posted: Thu Jun 14, 2007 2:41 pm
by Rockymods
My shield works great now. If you launch it in place of a grenade it didn't work but when it was a projectile of a weapon it worked fine.
Posted: Thu Jun 14, 2007 3:57 pm
by newbymodder
hmm if you want it to protect wouldn't u just leave the soccor balls property as an object so it would just block stuff or does that block everything inculding people?
Posted: Thu Jun 14, 2007 4:33 pm
by Yamagushi
This Post is not for how to make a bubble shield... I can do that just fine, I want to swap my plasma grenade for the bubble shield, please no more replying with irrelevant answers thankyou.[/u]
Posted: Thu Jun 14, 2007 4:53 pm
by McT0asT
It sucks when people crap in your thread with their own problems and ideas, huh?
Open your map in Entity
Go to [matg] globals/globals
Right-click, display idents
You will see Projectile [1], right-click, swap
Find your shield, press 'Swap Ident'
Sign, FTP, voila.
Happy modding!
Posted: Thu Jun 14, 2007 5:01 pm
by Yamagushi
Freezes at the end of countdown

Posted: Thu Jun 14, 2007 5:22 pm
by McT0asT
then your problem is your mine
Youre not still using the map with the inserted meta are you?
Posted: Thu Jun 14, 2007 5:32 pm
by Yamagushi
I repeated everything with a fresh map and its still freezing at the end of the countdown
Posted: Thu Jun 14, 2007 5:34 pm
by kibito87
You can always just transfer the soccer ball to a map. Edit the soccer ball to your liking and swap the grenade projectile meta offset with the soccer ball. I don't see the need to swap the grenade's hlmt... This way, once you throw the "shield", it will fall straight to the floor instead of being thrown like an actual grenade. Or you could make MC's already pussy throw about as strong as a child's, so the grenade goes about 2 feet in front of you.
Anyways, use the basics. Fresh maps, clean meta. Start from scratch. Clear your xbox's cache partitions. Make it like you never modded on your xbox and see what happens this time around. (trying my method, of course)
Posted: Thu Jun 14, 2007 5:41 pm
by uncutshadow
couldn't you just spawn the soccer ball bloc from the explosion of the plasma grenade (attachment) and null the jpt's, lens and other appearance tags?
Posted: Thu Jun 14, 2007 5:47 pm
by Yamagushi
What do you mean by swap the meta offset, cause im pretty sure i did something of that sort when i had it working a couple days ago, i just cant remember what it was i did >_> and it worked exactly as u say, it appeeread right on top of me. if you could please explain how to do this id appreciate it, thnak you