I have a Script respawning Problem
Posted: Thu Jun 14, 2007 11:27 am
Code: Select all
(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))
Visit remnantmods.com for more information
http://www.halomods.info/
Code: Select all
(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))
Exabyte wrote:
So try this it will make ai respawn every 7 seconds
(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))
just compile this script...
also an ai squad spawner
(script continuous aisquad_respawn
(begin
(sleep_until (<= (ai_living_count aisquad) 0))
(sleep (* 5 30))
(ai_place aisquad)
)
)
just compile this script over to
Code: Select all
(script continuous Respawn_AI
(begin
(sleep_until (<= (ai_living_count council_brute_ini) 0))
(sleep (* 5 30))
(ai_place council_brute_ini)
)
)