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Full coll scen
Posted: Thu Jun 07, 2007 1:42 pm
by Thrasher Alpha
How do you make a pelican and phantom fly over turf that looks damaged and is blowing up, and has full collision? Ive always wanted to know tthis so could you give me the link to the tutorial? Thanks.
Posted: Thu Jun 07, 2007 1:45 pm
by JacksonCougAr
Yes... we just happen to have a tutorial for every odd thing someone might want to do. There is a way for SCEN to have collision but it involves spawning through ITMC or MACH, or maybe even BLOC pallets...
Posted: Thu Jun 07, 2007 1:47 pm
by Thrasher Alpha
so could i have the link? or the mod that has the pelican in it like exodus
Posted: Thu Jun 07, 2007 1:58 pm
by foxfanatic23I7
The pelican has coll (which is bullet collision), but doesn't have phmo (bipd collision).
Posted: Thu Jun 07, 2007 2:01 pm
by Thrasher Alpha
no if u make it fly over turf how do u make it have collision?
Posted: Thu Jun 07, 2007 2:05 pm
by DemonicSandwich
foxfanatic23I7 wrote:The pelican doesn't have phmo (bipd collision).
yes it does.
Posted: Thu Jun 07, 2007 2:09 pm
by Thrasher Alpha
im not talking about flying it
im talking about scenery, making it fly !
Posted: Thu Jun 07, 2007 2:42 pm
by xzodia
he wants it to spawn at point A and move to point B as though it is flying, the best way to do this would be to swap the hlmt of a proj to the hlmt of the pelican and spawn the proj through itmc
Posted: Thu Jun 07, 2007 2:55 pm
by Thrasher Alpha
that means it has no coll
Posted: Thu Jun 07, 2007 3:32 pm
by Dstin1
why would you need collision? its flying above you where you can't touch it.
Posted: Thu Jun 07, 2007 3:36 pm
by foxfanatic23I7
If he wanted to shoot i and it to blow up maybe?
Here is a tutorial: (active scenery)
http://forums.halomods.com/viewtopic.ph ... 91&t=42338
Posted: Thu Jun 07, 2007 3:53 pm
by Thrasher Alpha
with collision?
Posted: Thu Jun 07, 2007 3:58 pm
by foxfanatic23I7
It depends on the hlmt that you use for the projectile. But that tutorial shows how you make a wounded (can't think of any other word) pelican that explodes when it hits stuff.
Posted: Thu Jun 07, 2007 4:25 pm
by bibbit
foxfanatic23I7 wrote:wounded (can't think of any other word)
Damaged mbmb?
I wouldn't know of any way to be able to shoot it down, but I dont see collision being too much of a problem.
Posted: Thu Jun 07, 2007 4:36 pm
by Thrasher Alpha
so that tut just makes it so that if u shoot it it explodes?
Posted: Thu Jun 07, 2007 5:55 pm
by foxfanatic23I7
No. Try it out, and see for yourself.
Posted: Thu Jun 07, 2007 6:01 pm
by Thrasher Alpha
How do i make it have collision?