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Second projectile messing up other things?

Posted: Thu May 31, 2007 5:18 pm
by ninja modder
Well this has never happened to me before, i made the Battle Rifle have a second projectile. I used the carbine and duplicated everything...well everything worked out fine and etc. I edited some values in h2x afterwards, such as how fast it shoots and its trigger delay and etc. I also tried to change its hud and ammo in h2x also. Well everything worked out fine besides the hud and ammo thing. Then i went to dothalo and tried the same thing....still nothing. Then i also tried to do something else i was meaning to do and that was to shorten the lifespan and speed of my duplicated turret bullet. So it would give a chainsaw effect. But no matter how i edit that it still doesn't work. I see the changes in all my programs but when in game they wont change....any help? I also tried to clear my cache but still...phail....

Posted: Thu May 31, 2007 5:20 pm
by patchesreusch
Crazy_Colombiano wrote:2nd projectile
hope that helps

Posted: Thu May 31, 2007 5:53 pm
by ninja modder
patchesreusch wrote:
Crazy_Colombiano wrote:2nd projectile
hope that helps
i have the 2nd projectile in...its just i cant edit the ammo or projectile life span

also...i just tried teh meta editor and even the values for everything are changed there.....grrr

Posted: Thu May 31, 2007 5:55 pm
by Crazy_Colombiano
on the meta editor go to the second trigger reflexive i think

Posted: Thu May 31, 2007 6:01 pm
by ninja modder
wow....i feel like an idiot....i dont know what happened but it is working randomly now...so ya..

Posted: Thu May 31, 2007 6:02 pm
by Crazy_Colombiano
its ok we all have our off days
and your welcome