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looking at trees

Posted: Sat May 26, 2007 9:07 am
by blackdiamond
when i fix a tree's collision by making it a mach, if i look too high above the tree, it'll dissapear. does anyone know how to fix that?

Posted: Sat May 26, 2007 9:25 am
by DemonicSandwich
Goto the [mach] tag you used to fix the collision and open it in entity's meta editor.
Find a value name "bounding radius" and change it to a high number. (3+digits)
Image

Posted: Sat May 26, 2007 10:02 am
by blackdiamond
say thanks a lot, that helped me out, man!

Posted: Sat May 26, 2007 12:01 pm
by JacksonCougAr
whats with these high numbers? 10 is like way plenty 3 would probably do ya, maybe 4...

Posted: Sat May 26, 2007 12:03 pm
by DemonicSandwich
JacksonCougAr wrote:whats with these high numbers? 10 is like way plenty 3 would probably do ya, maybe 4...
big numbers guaranty that the tree appears :lol:

Posted: Sat May 26, 2007 12:05 pm
by JacksonCougAr
yes... I guess--but geeze... I also thought that made the bounding box in Entity bigger... although I might be mistaken...

Posted: Sat May 26, 2007 1:39 pm
by blackdiamond
i made it 5, it works perfectly