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UberVisualProjectileTool

Posted: Tue May 22, 2007 3:18 pm
by steve185
tut on how to use UberVisualProjectileTool.

Posted: Tue May 22, 2007 5:19 pm
by G.I.R.
AFAIK, no such tool exists. :?

Posted: Tue May 22, 2007 6:27 pm
by Dissolution241
Actually there is. It's not hosted on this site though, and I've never used it. Sorry.

Posted: Tue May 22, 2007 6:49 pm
by Fleabag77
* Open Your Map

* Double click the weapon you want to have viewable projectiles

* Go to the trigger editor

* Choose the weapon and the trigger chunk of the weapon you made have visible projectiles (using the two drop-down boxes) and then go to Tools-> Fill In Info For... and choose the weapon your editing then do Tools->Save trigger changes

* Then go to the ident swapper and scroll until you find the projectile ident and swap it for the projectile you want

* Tools->Resign and your done
Keep in mind it doesn't work for vehicle weapons.

Posted: Tue May 22, 2007 8:03 pm
by xXxCocoFangxXx
Show us the tool then, I have never seen it before. :/

Posted: Tue May 22, 2007 8:30 pm
by Th2mods
xXxCocoFangxXx wrote:Show us the tool then, I have never seen it before. :/
http://files.filefront.com/UberVisibleP ... einfo.html

Posted: Wed May 23, 2007 8:14 am
by xXxCocoFangxXx
There's no Forum Topic for it anywhere?

Posted: Wed May 23, 2007 8:19 am
by Th2mods
xXxCocoFangxXx wrote:There's no Forum Topic for it anywhere?
wasn't resealed on halomods, i could do it for you guys out there

Posted: Wed May 23, 2007 8:20 am
by Dragonfire
get some pics and the info u posted then make a nice topic about it, :D

Posted: Wed May 23, 2007 8:22 am
by xXxCocoFangxXx
Dragonfire wrote:get some pics and the info u posted then make a nice topic about it, :D



Most def.

Posted: Wed May 23, 2007 8:48 am
by Th2mods