Pelican Rolling/Flipping
Posted: Tue Apr 24, 2007 6:26 am
Hello everyone! I know that if you spawn a Pelican over a machine that it will not roll/flip, but I'm working on a mod with a Pelican in it and I thought that I'd try making it so it doesn't roll/flip when on BSP. Perhaps try making contact points on the four corners of the Pelican or fix the PHMO (Physics Model) in some way. I've seen a conversation with Doom and xzodia a while back discussing this issue, so I thought I'd bring it back... Has fixing the Pelican so it doesn't roll/flip been discovered by anyone? If not, will you guys please share your ideas/theories on making the Pelican not roll/flip? Perhaps we can come up with something... I'm not home at the moment, so I cannot really do much research. I'll see what I can do later on.
Regards,
Shadowz O Death
Regards,
Shadowz O Death