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Error When I Display Idents in Entity

Posted: Mon Apr 23, 2007 5:27 pm
by Shadowz_O_Death
Problem:
For some odd reason, I receive an error when I display idents in Entity. Yes, the maps are clean. Yes, I receive the error in every tag. Yes, I've tried other versions of Entity. Yes, I have the latest version of .NET Framework (if I didn't, I wouldn't even be able to run Entity in the first place). Yes, I have the latest version of DirectX.

Screenshot:
Image

Details:

Code: Select all

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: ListView virtualization requires a valid ListViewItem to be provided by the RetrieveVirtualItem event or in the OnRetrieveVirtualItem method.
   at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
   at System.Windows.Forms.ListView.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
    Assembly Version: 1.0.2619.38962
    Win32 Version: 1.0.2619.38962
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/entity.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
HaloMap
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/HaloMap.DLL
----------------------------------------
MetaEditor.cs
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/MetaEditor.cs.DLL
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
BugReporter
    Assembly Version: 1.0.2368.29076
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/Libraries/BugReporter.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.312 (rtmLHS.050727-3100)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
Model Resizer
    Assembly Version: 1.0.2372.23755
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/Libraries/Model%20Resizer.dll
----------------------------------------
XML Plugin Reader
    Assembly Version: 1.0.2372.30415
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Jason/Documents/Halo%202%20Modding/Utilities/Entity%20UE%20v1.6/Libraries/XML%20Plugin%20Reader.dll
----------------------------------------
Microsoft.DirectX.Direct3D
    Assembly Version: 1.0.2902.0
    Win32 Version: 9.05.132.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
What should I do? Has anyone ever had this error and fixed it? If so, how did you do it? Thanks!

Regards,
Shadowz_O_Death

Posted: Mon Apr 23, 2007 5:37 pm
by Innosentz
entity 1.6 gives me errors too, try using 1.3 or 1.4

Posted: Mon Apr 23, 2007 5:45 pm
by Th2mods
wat tag?

Posted: Mon Apr 23, 2007 6:23 pm
by Shadowz_O_Death
Innosentz wrote:entity 1.6 gives me errors too, try using 1.3 or 1.4
Already tried that. :wink:
Th2mods wrote:wat tag?
All the tags on all the maps. Even if the map is clean, I'll still receive the error. I tried re-downloading Entity thinking that it may have been corrupted, but still no luck. :(

Regards,
Shadowz_O_Death

Posted: Mon Apr 23, 2007 6:25 pm
by Innosentz
do u have dotnet framework 2.0? and are u shure teh maps are clean?

Posted: Mon Apr 23, 2007 6:30 pm
by Shadowz_O_Death
Innosentz wrote:do u have dotnet framework 2.0? and are u shure teh maps are clean?
Of course I have .NET Framework! I have .NET Framework v1.1, .NET Framework v2.0, and even .NET Framework v3.0! :P And yea, I'm almost positive that the map is clean.

Regards,
Shadowz_O_Death

Posted: Tue Apr 24, 2007 2:13 am
by BADSMILEY
isnt that wat happens when you use h2 core and rebuild a map when you dont have the secret h2 core that only anthony and a select few have -.-

Posted: Tue Apr 24, 2007 5:16 am
by Shadowz_O_Death
BADSMILEY wrote:isnt that wat happens when you use h2 core and rebuild a map when you dont have the secret h2 core that only anthony and a select few have -.-
Perhaps... I do have a leaked beta version of H2C that I can successfully rebuild the map with, but I guess it's different then the H2C that you speak of... I miles well just use Entity UE v6.0 to do the SP -> MP conversion or edit the idents before using H2C.

Posted: Tue Apr 24, 2007 7:53 am
by xzodia
BADSMILEY wrote:isnt that wat happens when you use h2 core and rebuild a map when you dont have the secret h2 core that only anthony and a select few have -.-
no cause there is no "secret" h2core

Posted: Tue Apr 24, 2007 8:48 am
by blackdiamond
OMGOSH IHAVE THE SAME PROBLEM, AND IT STIIIINKKKSS

Posted: Mon May 14, 2007 12:36 pm
by Shadowz_O_Death
Sorry for the bump. I'm still receiving the error... I also updated my main post to give everyone a better understanding of my problem. Any ideas? Thanks!

Regards,
Shadowz_O_Death