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Grav lift

Posted: Sat Apr 21, 2007 11:09 pm
by DarkShallFall
How would i make a gravity lift more powerful, like i want it to shot me far. like a man cannon

Posted: Sun Apr 22, 2007 12:20 am
by kibito87
Take the grab lift from Colossus and tilt it a bit so it shoots you horizontally towards the innards of a level rather than more vertical.

Posted: Sun Apr 22, 2007 12:24 am
by JacksonCougAr
we we looking for an actual way of modifying the values...

Posted: Sun Apr 22, 2007 12:35 am
by kibito87
what map were you looking to do this on?

Also, does the map already have a grav lift on it?

Posted: Sun Apr 22, 2007 2:38 am
by DarkShallFall
yea i really need this, the maps doesnt have one but im not telling witch one ull have t wait and see :P

Posted: Sun Apr 22, 2007 12:24 pm
by Madman340
haha, coag right?
maybe containment :?

Posted: Sun Apr 22, 2007 12:33 pm
by Th2mods
Madman340 wrote:haha, coag right?
maybe containment :?
um.............. try Zanzibar

Posted: Sun Apr 22, 2007 1:17 pm
by plushiefire
what grav lift are you using?

If its the one from headlong you can try this,

Go to the effe tag called,
effects/scenarios/multi.cyclotron/hvac_stream
DL my latest effe plugin
Screw around with thet durations bound value
make sure max value is always larger then the min one

dunno if that would work but here is my second option,

Go to the bloc tag of the grav lift.
Mess around with the render bounding radius and the options under it


Lol option 2 probably wont work but the first one might.

Posted: Mon Apr 23, 2007 6:44 am
by JacksonCougAr
I think we're going to have to just fake this Argon...

Posted: Mon Apr 23, 2007 7:05 am
by turk645
actaully there are values for this, i "found" them a long time ago but thanks to a crapy computer i kept loosing my plugins so i just gave up for it. There is a reflexive in the phmo that controls the lift forces. From what i saw there are a few values that effect things like a scale, hight, and i think force. Just look around there.

Posted: Mon Apr 23, 2007 7:32 am
by JacksonCougAr
Thanks Turk, I hope this works.

Posted: Mon Apr 23, 2007 10:45 am
by slugggggggggggg
Just create 100 lifts all crammed into one space, that should do it!

Posted: Mon Apr 23, 2007 10:47 am
by blackdiamond
lol

Posted: Mon Apr 23, 2007 11:44 am
by CptnNsan0
If that doesnt work then you can just duplicate the lift and but another one inside of the original but a little higher up.

Posted: Mon Apr 23, 2007 2:03 pm
by Th2mods
CptnNsan0 wrote:If that doesnt work then you can just duplicate the lift and but another one inside of the original but a little higher up.
then you would have a line of lifts till you get the force you want

Posted: Mon Apr 23, 2007 2:42 pm
by axeraider15
yeah putting them together in a chain will work u just have to do trial and error like the rest of modding lol