As you all know many trainers run off of the basic structure of scripting, I am trying to emulate that very script upon which the biped is scaled very large, I am sure many of you have seen the trainer. Anyway I recently got the idea of doing this to one of my maps however I wasn't sure where to start until I found this. (object_set_scale).
Does anyone have any ideas on how I could incorporate this into a script and make a large biped? If so let me know. I know it is possible I just don't know where to start.
Larger Bipd script
- Shadow LAG
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Larger Bipd script
Long live Detox
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Here's a mod where I used object_set_scale on two elite ai: http://forums.halomods.com/viewtopic.php?t=49253 (First, and I still think only, mod released to use command scripts on AI too!)
- Shadow LAG
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Shadow, if you went to the picture forums frequently you would know that im getting an app made that will properly scale a model. So far it only has made scale but after a while it should get phmo and coll as well.
edit:pic from the picture forum.

Fingers are like that because i got lazy and didnt want to fix them
edit:pic from the picture forum.

Fingers are like that because i got lazy and didnt want to fix them

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)