[Help] Bigger BSP conversions weird thing
Posted: Fri Apr 20, 2007 8:17 pm
Hello,
i am an old (but not known at all since i dont release anything cause i'm too lazy to finish any mod i create) modder,i know what i am doing, but i havwe a very, very VERY frustrating Bug/Whatever.
Almost everytime i convert a big BSP using H2Core, i can play on it. But when i modify even only 1 spawn, can't load the ****** map. It's not cause of signature since i use Yelo with the bypass map checksum funtion enabled.
Please help me, i feel very noob and since my comp isnt that good (only 512 mb RAM) it take like 3 hours to rebuild a map that i can't even modify...
i am an old (but not known at all since i dont release anything cause i'm too lazy to finish any mod i create) modder,i know what i am doing, but i havwe a very, very VERY frustrating Bug/Whatever.
Almost everytime i convert a big BSP using H2Core, i can play on it. But when i modify even only 1 spawn, can't load the ****** map. It's not cause of signature since i use Yelo with the bypass map checksum funtion enabled.
Please help me, i feel very noob and since my comp isnt that good (only 512 mb RAM) it take like 3 hours to rebuild a map that i can't even modify...