Hello,
i am an old (but not known at all since i dont release anything cause i'm too lazy to finish any mod i create) modder,i know what i am doing, but i havwe a very, very VERY frustrating Bug/Whatever.
Almost everytime i convert a big BSP using H2Core, i can play on it. But when i modify even only 1 spawn, can't load the ****** map. It's not cause of signature since i use Yelo with the bypass map checksum funtion enabled.
Please help me, i feel very noob and since my comp isnt that good (only 512 mb RAM) it take like 3 hours to rebuild a map that i can't even modify...
[Help] Bigger BSP conversions weird thing
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I can almost guarantee that 1.4 will mess up even worse. Its was never finish and has countless errors.Kochon le best wrote:it would be the problem? i used Entity UE 1.6, i'll try 1.4
thanks alot
Use 1.3 instead.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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