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I'm taking effect tag manipulation requests..

Posted: Fri Apr 20, 2007 4:16 am
by plushiefire
Ok request what you want me to do for something the effe tag. If you want chain-spawning ill do it.I really cant think of other thigs to do with those tags so your requests help me and you. Keep request realistic. !!No prt3 pmov swap requests!!!


Try to be creative with your requests :P . Try to drive me crazy :shock: . But keep em realistic 8) .

If you don't want a request in a specific mod just say what edit you want and ill edit into any map and post a download. Even if you don't wanna use it.
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Things that work/I can do (so far):
Chainspawning

Things that I am working on:
Taking requests

Things that I know don't work:
Don't know yet

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How to take requests (format):
Tag you want edited
what you want edited
What map you want it edited in
(optional)why you want it edited

Example:
effect/objects/weapons/rifle/smg/smg_ready
new sound swap from battle_rfle_ready
coagulation
my new mod
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Rules:
DONT REQUEST prt3 OR pmov SWAPS
Keep requests realistic
When I finsish your request ill post a patch for you in this topic.
I wont put the effect into in already modded map patch you give to me
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My research, after I am finished with effects will be realeased for you to pick at.

Posted: Fri Apr 20, 2007 5:19 am
by turk645
If this is for research then try figuring out what some of the other reflexive do. I can already tell you one of them is used for a pushing force, used it for my nitro hog. If you happen to find anything interesting and new let the community know. I can also probably help you when i have free time and not helping the other people i said i would help.

Posted: Fri Apr 20, 2007 3:29 pm
by plushiefire
turk645 wrote:If this is for research then try figuring out what some of the other reflexive do. I can already tell you one of them is used for a pushing force, used it for my nitro hog. If you happen to find anything interesting and new let the community know. I can also probably help you when i have free time and not helping the other people i said i would help.
k cool turk thanks man.

Posted: Tue Jun 12, 2007 7:39 pm
by bumlove
A bit of a old topic, since you've done some research I'll ask,
Request > spawn grenades when killed
reason > keep compulsive corpse humpers away

I added 2 plasma nades chain spawned to
effe tag effects\objects\characters\masterchief\masterchief _shield_depletion
(close good but glitchy in NS games)
I would like to see the nades spawn at the exact moment of death because I get the idea that the explosion may be almost synced with the 3 second respawn pips eg you die, pip, pip ,pip, BOOM!

Is there any effe that is common to most or all death scenarios that I could apply chain spawning? to I also tried effects\contact\collision\blood_aoe\blood_collision_human that seams to be the heavy grenade damage when you release a few blood splatters (still not perfect)
If I have to chain spawn for each weapon can you give me examples of 1 gun fatal damage and 1 grenade fatal damage