can maps be too big?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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blackdiamond





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can maps be too big?

Post by blackdiamond »

can maps be too big? becuas I put a BUNCH of stuff into headlong, and now its 111 megabytes :shock: :shock: :shock: :shock: :shock: lol and it keeps saying failed to load. i fixed encryption, and all i ever did to the map was clone scrnr netgame equipment and clone some itmc's, for when i want to use them. and i did 1 ident swap in the scnr tag so i could test to make sure that would work, since sometimes in my maps, the game freezes after i go too far. ANYWAYS, the subject. anyone know? if so, tell me, since i know it's in the .xbe file.
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SpecOp44




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Post by SpecOp44 »

If a map is bigger than 80MB it will automatically fail to load. However you can use the latest Entity to bypass this.
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blackdiamond





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Post by blackdiamond »

can you tell me how? i have entity 1.6 EU, and the map is 111 MG lol, i know, i just stuffed stuff in there, im just gonna have some fun with it
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shade45




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Post by shade45 »

Go here and change the map type to single player ;)
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blackdiamond





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Post by blackdiamond »

thanks, ill try that out!
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