Using the terminal Train

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captininsanity





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Using the terminal Train

Post by captininsanity »

What do you have to do to spawn a terminal train wherever you might want it. Say a set position but on a different map.
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captininsanity





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Post by captininsanity »

Nvm, i extracted the parts, copied the nessary chunks, and moved the spawns, but for some reason only one side works and it doesnt reset
-(sry for the double post) i diddnt think till after
Last edited by captininsanity on Fri Apr 13, 2007 2:49 pm, edited 1 time in total.
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Geo
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Post by Geo »

Edit your existing post, double posting is against the rules.
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blackdiamond





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Post by blackdiamond »

you half to bring in the scripts too, ya know, the ones from terminal. otherwise, it cant respawn
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neodos
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Post by neodos »

The train use a 2 mach, in fact 4 because there are 2 trains, but 1 mach for the visual model+collision and 1 mach for the phmo wich kills you if you hit the front of the train.

And those are started by a script.
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Post by captininsanity »

The deathball of the train works finem however theres no physical collision, its just a killing thing. Theres no visual. Im trying to put it in elongation, and bsp blocks the 2 ends of the halls so i dont know mabe thats y the physical part wont work. I was thinking just putting the trains visuals on top of the deathball, but when i changed the mode on the hlmt it froze, so i was thinking about nulling the colls and swapping the hlmts.
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