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Destructable Throne
Posted: Wed Apr 04, 2007 5:00 pm
by mxrider108
I've been looking at the hlmt tag in Entity and there are a lot of values there with no obvious way to make the throne destructable. Currently the driver only takes damage from direct hits, but I would like it so any shots on the vehicle also hurt the driver (like any other vehicle in the game). I would also like to attach some kind of explosion when it dies so it doesn't just disappear. Any suggestions?
Posted: Wed Apr 04, 2007 8:32 pm
by Madman340
a real nice effect for when it 'explodes' would be that one thing that mc does in campaign during cutscenes, like when he 'teleports' he gets those golden rings around him and crap... that would be a great exit for it
Posted: Thu Apr 05, 2007 5:34 am
by xzodia
you have to add chunks the hit box's reflexive and change their markers to what ever you can to cause damage when hit
Posted: Thu Apr 05, 2007 7:29 pm
by mxrider108
Which of these reflexives are you talking about specifically? And for the chunk I'm adding, should I just copy it from the ghost or something?

Posted: Fri Apr 06, 2007 2:12 am
by xzodia
you need a new plugin:
http://plugins.pheonic.co.uk
and yea the ghost should be fine