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multiple grenades
Posted: Wed Apr 04, 2007 2:17 pm
by Winkler707
Does anybody know if it's possible to incorperate more than the standard 2 grenades into a map, so there could be 3 or more different kinds, that could be cycled through instead of switched, i know that if grenades work like weapons then it's possible, but for some reason i'm skeptical of that... would test but i don't have access to any files right now
Posted: Thu Apr 05, 2007 8:23 am
by patchesreusch
i think u clone some chunks in the mulg or multi player tag and u ould need to duplicate one of the gernade types
Posted: Thu Apr 05, 2007 11:16 am
by Madman340
in scrn>clone chunk>netgame equipment> any of those itmc's clone them and then you can spawn your 'grenade'
change position of it through sbsp viewer
Posted: Thu Apr 05, 2007 11:35 am
by Fleabag77
That's not what he's trying to do.
Posted: Thu Apr 05, 2007 12:00 pm
by Madman340
oh.. i reread it and now i see
i guess just duplicate a frag or plasma and change it as you please (with your gernade) then just use an itmc thingy like how i explained before to make it spawn
Posted: Thu Apr 05, 2007 12:57 pm
by patchesreusch
Madman340 wrote:oh.. i reread it and now i see
i guess just duplicate a frag or plasma and change it as you please (with your gernade) then just use an itmc thingy like how i explained before to make it spawn
first u gotta clone a mulg default gernade type then it should work
Posted: Thu Apr 05, 2007 2:03 pm
by Winkler707
well my question isn't really if you can create more than two types of grenades, i've got no doubt in my mind if that's possible, but my real question i guess is if anybody knows if a player can carry and cycle through all three or more types of grenades