a LOT of questions

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blackdiamond





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a LOT of questions

Post by blackdiamond »

ok, i have been having a lot of problems lately, and i want to get them right. so i am going to ask a bunch of questions. before you answer, please put the number of the question on your answer, to make it easier for me.


1. I have been trying to get the html: floodcombat\human, or whatever it was. i did it with this tutorial right below this question. at the part that is red, it doesnt make sense. right above it (step 1) it says to null out everything. well, there is this thing there that says undefined string or something, and i cant even highlight it. its so strange! WHY?!?!!?
also, i have tried this without changing it, but when kill myself, like the third time, the game freezes. and i have not body, just a floating weapon.


2. how do i fix the shadows' TO RIDE IN seats? and also how would i get the floodcombat\human into it as well?


3.how do i get the gravity hammer into a game?


4. has anyone had problems about bringing in machine placements and palattes from another game with entity, but it says there's an error, and you cant do it? cause i have that problem


5. HOW THE HECK DO I JMAD SWAP?!?! i have been searching, until i finally found it, but it was an old version of insolence. can someone give me a tut or tell me how to do it with the newest version?!!?


6.ok, i am TOTOALLY dying to know, what the heck is 1337?!?!


7.how do i get my own music into the format it needs to be for halo 2, say the zanzibar\loop sound?




8.how would i make it so i could dual-wield a jackal shield and a sword together? (and make sure they dont fall wen i use the sword)



9.how do i make my own models for weapons, and stuff, i dont get it, like a beer can or something



10.when i duplicate a script chunk ina game and put the zero gravity on it, it doesnt work. but if i take a script and ovverwrite it, it does work, but possible with side effects. how do i get that to not happen?



11.how do i fix dual-weilding for other bipd's?





12. how can i fix the shield for bipd's?
(in my case the floodcombat\human and elite from floodzone)


13.how can i fix it so that you can throw gernades as floodcombat\humans and elites?


14. on photoshop, i am trying to get these words to show up on the sky dome on a map, but it's not right. in other words, the letters are all going the left, first to last, not to the right. how do i fix this?



15.how can i get my music into the mainmenu? in other words, where the heck do i put my music into the mainmenu with? i want to replace the annoying old music that always comes up when you start the game. where is that in halo 2 sound tools?


HERE IS THE TUTORIAL




Platform: Halo 2
Difficulty: Depends on your experiance with bipds.
Description: Everyone knows how to get the floodcombat_human and floodcombat_elite

in MP, but what happens when you use the sword or an explosive on them? Your game

freezes. This tutorial will not only show you how to get the floodcombat forms in MP,

but it will also teach you how to be able to desintegrate the floodcombat forms without

freezing the game. Note: I suggest that this be done on a fresh map or one with shade

45's goof patch. Either work.
Materials:
SP map, 06b_floodzone.map.
MP map of your choice.
Insolence
and of course FTP link and a modded xbox.

Got your stuff? Ok let's begin.

Flood in MP
Step 1: Open Insolence and open up the SP map and the MP map. Once you have them open

got to the hlmt tag group in the SP map and find objects/characters/floodcombat_elite

or human. Click on your desired flood once to highlight the tag. Then drag and drop the

tag into your MP map. A status box will appear and show you the status of the transfer.

Once the box closes, close the SP map cuz you don't need it anymore.

Step 2: Go to the bipd tag group and double click on either

objects/characters/masterchief_mp or objects/characters/elite_mp to open the tag.

Once they're open click on the word "edit" on top of the window and it should change

to the word "dev". Now first go to all values and find the word "default". Double click

on it and change it to the word "standard". Now click on all dependencies and find the

tag objects/characters/elite_mp, or masterchief_mp, and change it to your flood's

transferred tag. To change it double click the tag and open the drop down box marked

by a little arrow pointing down. Your flood's tag should be at the bottom of the list.

Just click on it and then click on the "Nulled Out" tag below it once.

Step 3: Go to the hlmt tag group and find your flood's transferred tag. Ex.

objects/characters/floodcombat_human/floodcombat_human.

Double click on the tag and change "edit" to "dev". Go to variations under reflexives

and click on all dependencies. null out the only tag that should be there. To null out

a tag in Insolence double click on it and open the drop down box. Go all the way to the

top of the list and find "Nulled Out". Click on it and then click somewhere around the

tag. Anywhere as long as it's in the same directory as the tag.

Great job you've just replaced you're preffered bipd with one of the floodcombat forms.

Now I will show you how to allow the Floodcombat forms to be desintegrated without

freezing the map.



Fixing Flood in MP

Step 1: After nulling out the sound variations(Step 3 in part 1) go to the previous

reflexives list and click on uknown 2. Then click on uknown 1 and then uknown 1 again

and then all dependencies. null out the top effe tag and the click on the drop down box

with the number 0 in it. go down to every number and null out all the tags in there.

Step 2: After nulling them all out in there, go to the previous reflexives list in

which you clicked uknown 1 and click on all values. open the drop down box on top of the

values list and go down to every number and repeat step 1 on each of those numbers.


Step 3: Keep doing Steps 1 and 2 until you have nulled out all the eplosion effects.

Step 4: Now click on map options on top of all the tag groupings and click on Fix map

signature. Now FTP and destroy the flood.


That's all there is to it. If you wanted to you can add a different explosion effect

instead of the flood effect you can do that instead of nulling it out. it can be any

explosion effect as long as it's not the flood's. I hope this tutorial was useful and

if you have any questions just PM me.
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Th2mods
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Post by Th2mods »

6. leet, AKA elite
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Post by turk645 »

11. Wait for me to finish my tut, it will have it in there.
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Prey




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Re: a LOT of questions

Post by Prey »

3. Drag it into your map with insolence.
4. No.
5. An older version?
7. There are 3 different formats. You can make wma with many apps(google) - as for adpcm that is an xbox only format and so you will need secret M$ h4x :P
8. There should be a bitmask in dothalos tag editor for weap.
9. 3DS Max.
10. More detail perhaps?
11. Search the tutorials section, i know there is one.
12. Search the tutorials section, i know there is one.
14. Put them first to last in photoshop.
15. Halo2ST cant inject bigger sound files.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
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Re: a LOT of questions

Post by xzodia »

2. how do i fix the shadows' TO RIDE IN seats?
Theres a bit you need to uncheck in the seats(disable seat or something)

3.how do i get the gravity hammer into a game?
http://forums.halomods.com/index.php?f=88

7.how do i get my own music into the format it needs to be for halo 2, say the zanzibar\loop sound?
http://forums.halomods.com/index.php?f=88

8.how would i make it so i could dual-wield a jackal shield and a sword together? (and make sure they dont fall wen i use the sword)
Not possible the secondary weapon is hard coded to drop when a melee attack is used


9.how do i make my own models for weapons, and stuff, i dont get it, like a beer can or something
http://forums.halomods.com/index.php?f=88

15.how can i get my music into the mainmenu? in other words, where the heck do i put my music into the mainmenu with? i want to replace the annoying old music that always comes up when you start the game. where is that in halo 2 sound tools?
http://forums.halomods.com/index.php?f=88
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blackdiamond





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Post by blackdiamond »

ok, thanks, but 2 things:


1. i have seen this new mod called 300 for the movie 300, and it has elites holding a shield and a sword (like in old times)

2. i have found a tut for the pike, but not for the gravity hammer
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