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app idea

Posted: Tue Mar 27, 2007 6:58 pm
by sneakyn8
i know you can do a lot with the .xbe so i was thinking that sum1 should make an app 4 editing the .xbe and then create a trainerwith the functions or screw the app make a trainer that dos this

Posted: Tue Mar 27, 2007 7:44 pm
by Tain7ed
The Yelo trainer has pretty much anything you need and it comes with an app for customization

Posted: Wed Mar 28, 2007 3:23 am
by sneakyn8
yeah but the yelo trainer shuts down my xbox and i mean like open up entity and open default.xbe

Posted: Wed Mar 28, 2007 5:03 am
by DarkShallFall
Um no one knows the engine and that what you would need to do that

Posted: Wed Mar 28, 2007 5:20 am
by Th2mods
Darkshallfall wrote:Um no one knows the engine and that what you would need to do that
Blam engine

Posted: Wed Mar 28, 2007 8:39 am
by Mr N
Hmm I thought Halo 2 used the Havok Engine.

Halo 1, to my knowledge, uses the BLAM! Engine.

Posted: Wed Mar 28, 2007 8:43 am
by JunkfoodMan
Well, I believe it uses the Balm! 2 engine, which I think is edited from Havok. I think.

Also, I think he meant nobody knows enough about the engine to make an app to modify it.

Posted: Wed Mar 28, 2007 8:46 am
by Prey
Its called the Blam! Engine, but it does use the Havok Physics Engine for... physics :?

Theres no need for such an app nyway, seeing as xbox/kornman seem to be the only people that actually edit the .xbe and they put everything they find in trainers such as Yelo so...

Posted: Wed Mar 28, 2007 8:56 am
by kornman00
sneakyn8 wrote:yeah but the yelo trainer shuts down my xbox and i mean like open up entity and open default.xbe
I'm pretty sure you downloaded a "beta" version which only works for people included in the beta list.

lol @ other people

Posted: Thu Mar 29, 2007 3:46 pm
by sneakyn8
kornman00 wrote:
sneakyn8 wrote:yeah but the yelo trainer shuts down my xbox and i mean like open up entity and open default.xbe
I'm pretty sure you downloaded a "beta" version which only works for people included in the beta list.

lol @ other people
where would i find the not beta because i would love to have that

Posted: Thu Mar 29, 2007 3:53 pm
by Anthony
kornman00 wrote:
sneakyn8 wrote:yeah but the yelo trainer shuts down my xbox and i mean like open up entity and open default.xbe
I'm pretty sure you downloaded a "beta" version which only works for people included in the beta list.

lol @ other people
rofl that dude got lucky xbox didnt do what he said he would do :P trash their xbox if their not on the list haha

Posted: Thu Mar 29, 2007 4:36 pm
by SpecOp44
sneakyn8 wrote:where would i find the not beta because i would love to have that
Should you have searched the slightest bit you would have found this.

Posted: Thu Mar 29, 2007 4:48 pm
by xbox7887
Anthony wrote:rofl that dude got lucky xbox didnt do what he said he would do :P trash their xbox if their not on the list haha
:twisted:

Posted: Thu Mar 29, 2007 5:11 pm
by XBC-Requiem
Okay, so... Yelo is edited from the .xbe, which means that someone had to edit the .xbe at one point. Couldn't the .xbe be edited and have a patch posted? There are programs that can patch anything, it just searches for EVERY different bit, and takes a while to do, but... it would make life a lot easier to not have to use a trainer...

Posted: Thu Mar 29, 2007 6:35 pm
by sneakyn8
SpecOp44 wrote:
sneakyn8 wrote:where would i find the not beta because i would love to have that
Should you have searched the slightest bit you would have found this.
thats the one i downloaded and it shuts down my xbox when i try to lainch it does anyone know when the next version of yelo is coming out

Posted: Thu Mar 29, 2007 7:05 pm
by Anthony
sneakyn8 wrote:
SpecOp44 wrote:
sneakyn8 wrote:where would i find the not beta because i would love to have that
Should you have searched the slightest bit you would have found this.
thats the one i downloaded and it shuts down my xbox when i try to lainch it does anyone know when the next version of yelo is coming out
when xbox is ready :P and if he didnt say you could beta whyd you even bother downloading it?

Posted: Fri Mar 30, 2007 2:43 am
by kornman00
XBC-Requiem wrote:Okay, so... Yelo is edited from the .xbe, which means that someone had to edit the .xbe at one point. Couldn't the .xbe be edited and have a patch posted?
kthxno
kthxno
kthxhellno
kthxgtfo

Posted: Fri Mar 30, 2007 3:36 am
by sneakyn8
Anthony wrote:
sneakyn8 wrote:
SpecOp44 wrote:
sneakyn8 wrote:where would i find the not beta because i would love to have that
Should you have searched the slightest bit you would have found this.
thats the one i downloaded and it shuts down my xbox when i try to lainch it does anyone know when the next version of yelo is coming out
when xbox is ready :P and if he didnt say you could beta whyd you even bother downloading it?
no i didnt download the beta i downloaded the one from the linkSpecOp44 gave me

Posted: Fri Mar 30, 2007 9:42 am
by xbox7887
XBC-Requiem wrote:Okay, so... Yelo is edited from the .xbe, which means that someone had to edit the .xbe at one point. Couldn't the .xbe be edited and have a patch posted? There are programs that can patch anything, it just searches for EVERY different bit, and takes a while to do, but... it would make life a lot easier to not have to use a trainer...
Patches are a pain in the ass for a few reasons...the biggest problem with a patch is that if you change one tiny byte, everything else needs to be updated. With trainers, the compiler does all the linking for you. It would literally take me a few weeks just to port a specific version of yelo as an xbe patch...something I definitely don't have the time for ;P