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BSP converting

Posted: Thu Mar 22, 2007 1:46 pm
by Benjyp
so i can get through the entire tut on bsp conversion but once i try to open the map in the entity BSP editor it always gives me an error about a non-negative number being required. then, when i tried opening a projectile, it gave me a bunch of broken ident messages. any tips?

Posted: Thu Mar 22, 2007 1:59 pm
by hoho5000
The same thing happens to me, even though it used to work... I tried deleting all the tags and starting over, but that didn't work. And yes, my maps are clean. Does anyone have any ideas?