BSP converting

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Benjyp





Posts: 209
Joined: Mon May 23, 2005 10:25 am
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BSP converting

Post by Benjyp »

so i can get through the entire tut on bsp conversion but once i try to open the map in the entity BSP editor it always gives me an error about a non-negative number being required. then, when i tried opening a projectile, it gave me a bunch of broken ident messages. any tips?
hoho5000





Posts: 40
Joined: Thu May 12, 2005 6:35 pm
Location: Bellingham

Post by hoho5000 »

The same thing happens to me, even though it used to work... I tried deleting all the tags and starting over, but that didn't work. And yes, my maps are clean. Does anyone have any ideas?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Einstein
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